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Steam News30 June 20264d ago

Github CI

Hi, Here is release version 0.28-1 of sfsim. This release has a minor fix for time lapse limits. Also I have increased the coverage of the schemas used for checking correctness of the software.

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What changed

0 fixes0 additions2 changes0 removals
  • Fixes
  • Compatibility
changedThis release has a minor fix for time lapse limits. Also I have increased the coverage of the schemas used for checking correctness of the software.
changedbuilds for both Linux and Windows can be triggered from any computer

sfsim changes

changedThis release has a minor fix for time lapse limits. Also I have increased the coverage of the schemas used for checking correctness of the software.
changedbuilds for both Linux and Windows can be triggered from any computer

Hi,

Here is release version 0.28-1 of sfsim.

This release has a minor fix for time lapse limits. Also I have increased the coverage of the schemas used for checking correctness of the software.

The bigger change which hopefully is not noticeable is that I am trialing Github CI builds. Github kindly provides free CI for public repositories. I was already using Github CI for running unit tests.

Using an automated build process on a controlled environment has many advantages:

  • less error prone than performing multiple manual build steps

  • configuration changes on developer machines do not affect software releases

  • builds for both Linux and Windows can be triggered from any computer

  • the complete build process including dependencies is captured

  • build logs are online

  • it is easier for others to create modified builds

Let me know in the sfsim playtest discussion forum if there are any problems.

Also this week brendengmock shared an sfsim artwork!

Don’t forget to wishlist sfsim!

Enjoy!

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Steam News / 30 June 2026

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