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Steam News27 November 20257mo ago

0.14 is now Live!

So of course, we have much improved lighting and fight mechanics. But also a slew of new bugs fixed. Lighting had a drastic overhaul.

Full notes

Full Seventh Seal update

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What changed

4 fixes1 addition4 changes0 removals
  • Fixes
  • Gameplay
  • Balance
  • UI and audio
fixedSo of course, we have much improved lighting and fight mechanics. But also a slew of new bugs fixed.
addedLighting had a drastic overhaul. Now everything is significantly brighter, the player now has a flashlight, and visibly, you now get to see the true beauty of the game.
changedFight mechanics have changed for melee. Now, the swing has a cooldown of 1 second with a longer swing that has far more impact.
changedThe sound effects have been altered and improved as well as Violet's voice acting when swinging this gigantic barbed bat.
changedThe UI adjusts when you are within attack distance. Now, the reticule turns red and doubles in size if you are able to hit the enemy.
fixedFixed a bug where the player could aim and trigger a cutscene, causing Violet to face the wrong way during cutscenes.

Seventh Seal changes

fixedSo of course, we have much improved lighting and fight mechanics. But also a slew of new bugs fixed.
addedLighting had a drastic overhaul. Now everything is significantly brighter, the player now has a flashlight, and visibly, you now get to see the true beauty of the game.
changedFight mechanics have changed for melee. Now, the swing has a cooldown of 1 second with a longer swing that has far more impact.
changedThe sound effects have been altered and improved as well as Violet's voice acting when swinging this gigantic barbed bat.
changedThe UI adjusts when you are within attack distance. Now, the reticule turns red and doubles in size if you are able to hit the enemy.

So of course, we have much improved lighting and fight mechanics. But also a slew of new bugs fixed.

  • Lighting had a drastic overhaul. Now everything is significantly brighter, the player now has a flashlight, and visibly, you now get to see the true beauty of the game.

  • Fight mechanics have changed for melee. Now, the swing has a cooldown of 1 second with a longer swing that has far more impact.

  • Enemies shriek when hit, jerk as a reaction, scream in pain, and with a headshot, their entire faces become covered in blood.

  • The sound effects have been altered and improved as well as Violet's voice acting when swinging this gigantic barbed bat.

  • The UI adjusts when you are within attack distance. Now, the reticule turns red and doubles in size if you are able to hit the enemy.

  • Laundry room locks you in to prevent you from searching for the break room in the hallways. Also, signs for meeting rooms have been placed to avoid confusion.

  • Fixed a bug where the player could aim and trigger a cutscene, causing Violet to face the wrong way during cutscenes.

All of these changes have come about because I watch you stream the game, so please, if you run into any more issues, please share them with me so I can get them fixed.

On the horizon, I'm looking to accomplish the following

  • Fix bug when cutscenes play, the weapon switches back to the bat

  • Control pad support

  • Localization

  • Indicator on which cylinder you are on during lock sequences.

Thank you again everyone who plays this game and has enjoyed it!

Source

Steam News / 27 November 2025

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