Full notes
Full Seven Seas: Adventures update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
Seven Seas: Adventures changes
With the release of v0.8.2.1 comes fixes from our previous build - this is currently available during our Alpha test and can be accessed from your account (https://playsevenseas.com/account) - want to gain access? visit our site at https://playsevenseas.com/buy and support the game to gain immediate access!
Changes/Fixes
Updated the text copy to correctly reflect the port being visited on the port examination screen
Fixed an issue with Shipyards not producing cannons, waiting for input that it didn't require
Increased max cannon stock in shipyards from 100 to 500
Increased max ammo stock in shipyards from 500 to 1,000 (preparing for ammo usage overhaul in the next combat update)
Fixed an issue with shipyards not producing Brigantines
Fixed an issue where you can't sell more than what a shipyard has in stock of cannons
Fixed an issue with the ocean info (wind, sail length, speed) not being displayed when at sea
Fixed terrain collision on the Ship of the Line model
Fixed an issue with map positioning while at sea
Join the community on our Discord to directly engage with fellow captains and developers! https://7se.as/discord
Source
Changelog.gg summarizes and formats this update. How we read updates.
