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Steam News1 August 20178y ago

Demo update 2.06

Remember when we said there won't be many more changes to the demo unless it's a patch with new contents? Haha, gotcha!

Full notes

Full Serment - Contract with a Devil update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
addedRemember when we said there won't be many more changes to the demo unless it's a patch with new contents? Haha, gotcha!
changedComplete changelog:Dungeon minibosses will now only appear after winning a certain number of battles on the same floor (For example, Land Turtles can only be encountered after at least 3 victories on Floor 2).
addedComplete changelog:Added a "game over" theme.
addedComplete changelog:Added missing sound effect for "Purify" skill.
changedComplete changelog:Improved several existing sound effects.
addedComplete changelog:Added some visual polishes.

Serment - Contract with a Devil changes

addedRemember when we said there won't be many more changes to the demo unless it's a patch with new contents? Haha, gotcha!
changedDungeon minibosses will now only appear after winning a certain number of battles on the same floor (For example, Land Turtles can only be encountered after at least 3 victories on Floor 2).
addedAdded a "game over" theme.
addedAdded missing sound effect for "Purify" skill.
changedImproved several existing sound effects.

Remember when we said there won't be many more changes to the demo unless it's a patch with new contents? Haha, gotcha!

Complete changelog:

  • Dungeon minibosses will now only appear after winning a certain number of battles on the same floor (For example, Land Turtles can only be encountered after at least 3 victories on Floor 2).

  • Added a "game over" theme.

  • Added missing sound effect for "Purify" skill.

  • Improved several existing sound effects.

  • Added some visual polishes.

  • Fixed a few minor bugs with status screen's inventory.

  • Reduced randomness of HP bonus on level up (Average amount unchanged).

  • Rebalanced several enemies.

  • Revised some dialogues.

We are experimenting with some new crafting mechanics to make the crafting system more exciting. The next demo update will be a big one with new contents.

Source

Steam News / 1 August 2017

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