Full notes
Full Serment - Contract with a Devil update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Events
- Balance
- Fixes
- UI and audio
Serment - Contract with a Devil changes
The content update is finally here! Here's the complete changelog:
New features/QoL changes:
Added a music room and CG gallery (Under "Extra" option in the main menu)
Added an indicator in the map for locations that currently have an event
Summoned party members can now be dismissed at any time(from the status screen)
Colored orbs now have their own minimap icons
New contents:
Added an epilogue event for each main character (Under "Extra" option in the main menu after completing their main story)
Added 2 new common events (available for all 4 main characters)
Added 5 new event CGs to collect
Added a postgame battle gauntlet challenge in the pub. Unlock conditions:
At least 1 day after the pub's special event has been suspended (Day 44+)
Alice's quest on Floor 2 has been completed
All 8 dungeon floors have been fully mapped in a single playthough (Can be both the current or a previous playthrough)
Balance changes:
Increased effectiveness of several food items
Reduced buffs duration of Emilia's lunch combo
Greatly reduced required cooking time
Simplified activating conditions for some existing events
Bug fixes:
Greatly reduced occasional BGM stutter in the dungeon
Fixed date/time texts sometimes persisting through a fading transition inside the dungeon
Fixed missing SFX for some battle skills
Fixed Exploding Fruits sometimes having lower HP than intended
A few other minor polishes
If you encounter any issue after updating the game, please report them via our support email or the discussion forum and we'll address them as soon as possible.
Source
Changelog.gg summarizes and formats this update. How we read updates.
