In this update4
Full notes
Full Serious Sam 4 update
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What changed
- Events
- Server
- Maps
- Gameplay
- Performance
- UI and audio
Serious Sam 4 changes
Hi, everyone! As promised a few weeks ago, Serious Sam 4 Update 1.07 comes with a bang. If you haven’t guessed by the cover image, the update celebrates upcoming Holidays with a special time-limited in-game event and a new playable character. That’s right, Serious Sam 4 is taking you on a trip to an alien-infested Winter Wonderland.
To activate this special event, find a lonely Christmas tree and slap some decorations on that bad boy. Do it as Santa Sam for a complete experience.
Alongside the new Christmas event, Serious Sam 4 Update 1.07 delivers the long-awaited Survival mode. Jump in solo or with friends and see how long you can survive fighting ever-growing hordes of aliens across three very different locations.
This update also contains various fixes and tweaks, so make sure to read through the entire changelog below.
As always, we'll be looking out for your feedback and acting on it. Feel free to report any issues in the tech-support subforum, and we're always open to suggestions via forums. We'll love you even more if you join our official Discord server.
Got a funny moment to share? Maybe some fan-art or a crazy Serious Sam video you made? We'd love to take a look and share it for everyone else to see. Reach out to our community team directly via Discord, or holler at us via Twitter - @croteam, @serioussamiam, @danny_hr, and @yasenstavrev.
Much love from Croteam! Danny
Serious Sam 4 1.07 (585652) Changelog
What's new:
2020 is coming to an end. Finally. For most of us, it felt like survival, so we thought - let's celebrate it accordingly. Serious Sam 4 now has a brand new Survival mode spanning three maps, playable in singleplayer and co-op. Go, survive, my little ones.
It wouldn't be Christmas without a symbolic in-game event. Find a lonely tree in Death from Above, decorate it, and enjoy a trip to an alien-infested Winter Wonderland. Get your presents, but beware... some of them may contain something worse than a lump of coal.
Santa Sam is coming to town. And he's bringing guns.
Damjan has been a busy boy. Not only has he partnered up with the powerful Ivan Spelljack Jitz to create a new iconic Jingle Bells remix (download it here), he has remixed some of the war songs for your enjoyment.
Performance and stability:
Improved stability and performance across graphics APIs.
Improved support, performance, and stability for Nvidia's 3000-series GPUs.
Fixed an issue that caused significant frame drops during the Drone side-quest on Breakfast in France.
Gameplay fixes:
Fixed an issue where the player could be unfairly booted from the map in the Vatican.
Small enemies can once more be gibbed with non-piercing weapons. Because we all absolutely love gibs.
Visual fixes:
We've done work on most of the cutscenes, making them shinier and weirder. That's how we roll.
Improved visibility on those pesky reptiloids. You should see them a bit better now and it should be easier to shoot one right between their eyes.
We have added a pine branch tip to simple mesh. I have no idea what that means, but I still included it because it sounds kinda fancy.
Improved formatting for subtitles across languages.
Improved the appearance of weapon and gadget ammo lists on the HUD based on community feedback. See? We listen.
Fixed an issue where the quick gadget prompt wouldn't go away. We scared it, so it will only pop up once now.
Netricsa and skill point notifications will no longer overlap each other.
Source
Changelog.gg summarizes and formats this update. How we read updates.
