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Steam News5 August 20268d ago

Hotfix 1.0.3

Hello everyone, We've released a hotfix focused on improving gameplay stability. Please find the details below.

In this update2

Full notes

Full SENARA: The Sacrament update

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Repeated intro

Hello everyone,

What changed

3 fixes0 additions4 changes0 removals
  • Performance
  • Balance
  • Fixes
  • Gameplay
fixedWe've released a hotfix focused on improving gameplay stability.
fixed🐛 Bug FixesFixed an issue where monster movement speed could become abnormally slow or fast under certain conditions.
fixed🐛 Bug FixesFixed an issue where some dialogue text was displayed incorrectly when playing in Brazilian Portuguese.
changedUpcoming UpdateOur current priorities include rebalancing item and currency drops. Alongside the previously announced difficulty selection feature, we're also developing an additional, more challenging difficulty mode.
changedUpcoming UpdatePreviously, once players learned the optimal way to deal with monsters, encounters could become relatively predictable. Our goal is to make monsters more than just enemies to defeat—they should become persistent environmental threats that keep players under pressure throughout their exploration.
changedUpcoming UpdateThe next update, which will include these improvements, is planned for release sometime next week.

SENARA: The Sacrament changes

fixedWe've released a hotfix focused on improving gameplay stability.
fixedFixed an issue where monster movement speed could become abnormally slow or fast under certain conditions.
fixedFixed an issue where some dialogue text was displayed incorrectly when playing in Brazilian Portuguese.
changedOur current priorities include rebalancing item and currency drops. Alongside the previously announced difficulty selection feature, we're also developing an additional, more challenging difficulty mode.
changedPreviously, once players learned the optimal way to deal with monsters, encounters could become relatively predictable. Our goal is to make monsters more than just enemies to defeat—they should become persistent environmental threats that keep players under pressure throughout their exploration.

We've released a hotfix focused on improving gameplay stability.

Please find the details below.

🐛 Bug Fixes

  • Fixed an issue where monster movement speed could become abnormally slow or fast under certain conditions.

  • Fixed an issue where some dialogue text was displayed incorrectly when playing in Brazilian Portuguese.

Upcoming Update

We're continuing to improve the game to deliver a more intense and immersive survival horror experience.

Our current priorities include rebalancing item and currency drops. Alongside the previously announced difficulty selection feature, we're also developing an additional, more challenging difficulty mode.

At the same time, our biggest focus is improving the monster AI to enhance the overall horror experience.

Previously, once players learned the optimal way to deal with monsters, encounters could become relatively predictable. Our goal is to make monsters more than just enemies to defeat—they should become persistent environmental threats that keep players under pressure throughout their exploration.

The next update, which will include these improvements, is planned for release sometime next week.

We'll continue refining the game and working to provide the best possible gameplay experience.

Thank you, as always, for your valuable feedback. 🙏

Source

Steam News / 5 August 2026

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