Full notes
Full SELINI update
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Repeated intro
Hello everyone!
What changed
- Events
- Fixes
- Gameplay
- UI and audio
Version 0.1.6 is out!
This update focuses mainly on improving the beginning of the game, which now includes more background events and story moments to better establish the world and give players stronger reasons to care about the protagonist and their situation.
Version 0.1.6
Additional cinematic events and background storytelling in the first scenes of the game
Completely redesigned a specific NPC section to fix bugs where players could pass through doors unintentionally
Made camera panning (Look Up/Down) more responsive and immediate
Fixed issues with camera panning in some rooms
Made some rooms brighter
Adjusted the color of some door meshes to better match the overall color of their areas
Optimized meshes and lighting in several rooms
Added more NPCs in some rooms
Removed some controllable platforms that were not adding meaningful gameplay value
Slightly repositioned a Cube Key, as some players thought it was not reachable
In the Whistle Ability room, slightly delayed the time before the NPC begins to whistle after entering
Added more sound effects and camera glitch events in several rooms
The demo has been updated accordingly.
If you want to see the updated opening section, you will need to start a new save slot. Resetting the slot beforehand is recommended to avoid leftover data from before the update.
Thank you all so much for the support 🙏
Talk to you soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
