Full notes
Full SELINI update
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What changed
- UI and audio
- Fixes
- Gameplay
SELINI changes
Hi everyone!
A small hotfix has been released to address a couple of audio issues.
Fixes
Fixed an issue where the volume would reset to 100% when the player gets hit by an enemy.
Reduced the bass intensity of the splash screen sound.
Updated the demo accordingly.
Next I'm currently working on:
Implementing the main quest with the "official" ending of the game.
Adding screen resolution options to the settings menu.
More updates coming soon. Thanks for playing and for your feedback!
Source
Changelog.gg summarizes and formats this update. How we read updates.
