Full notes
Full Seedborne Soldiers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- UI and audio
- Maps
Seedborne Soldiers changes
We're excited to announce that the full version of Seedborne Soldiers will be available in less than a week on 10/27/25! This is the culmination of five years of development and our latest and greatest milestone.
This is an Early Access release. Here's what that means:
The game isn't completely done. It does, however, have all the stuff listed in the "About this game" section of the Store page. It's a fun, deep roguelike with a ton of characters and a high level of replayability.
The full version could release in about a year. The full version is planned to have the following improvements over the current version:
Unlockable difficulty levels (eg, post-run progression)
Run-to-run trait variation on some units
Refined, easier-to-scan UI, including updates to tooltips, right-click info, and more
An overall more balanced experience
More Trinkets
More Ruins
The full version will cost a bit more than the Early Access version
Also, there will also be a sale to promote the Early Access launch
The demo will continue to be available for free. The demo features the first map only.
If you enjoy playing even half as much as we do here on the dev team, then mark your calendar and get ready to draft.
-John from Hat Wobble Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
