Full notes
Full Seedborne Soldiers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Seedborne Soldiers changes
In January of 2021, two friends wanted a way to connect after almost a year of pandemic-forced isolation. We decided to make a game together. It's so hard to believe that now, almost 5 and a half years later, we'd be releasing the 1.0 version of Seedborne Soldiers to the world. 🎉
Like I said in the notes for the last big patch, 1.0 is not meaningfully different from what that patch contained. We've definitely improved the game a ton since we launched in Early Access back in October, but the transition from v0.7.7.1 to v1.0 is simply an indication that, to my knowledge, the game is stable, both from a technical perspective (few/no bugs, crashes, or performance problems) and a gameplay one (balanced, deep, not needing significant improvements).
There are no plans for more content or features at the moment, though I'll still come back to fix any major bugs or issues if I'm alerted to them. And, of course, I'll still be an active member of the community and keep tabs on what players are looking for.
It has been an absolutely wild ride, and I want to thank everyone who's been a part of it. I wish you all the best of luck in the Dreamworld as well as the real one.
Source
Changelog.gg summarizes and formats this update. How we read updates.
