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Full notes
Full SEDAP! A Culinary Adventure update
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What changed
- Fixes
- Balance
- Gameplay
SEDAP! A Culinary Adventure changes
Hi everyone, Jay and team here!
Thanks for your support for The Seasoning Update thus far!
Here are the patch notes for the v1.1 day 1 patch that went live yesterday, on November 27th.
Patch Notes
Bug Fixes
[Online Multiplayer] Fixed an issue where the client couldn’t navigate the pause menu whenever the host opened a menu.
[Online Multiplayer] Fixed a visual issue where the VFX for Friendship Charms was not displaying for both players.
[Local Multiplayer] Fixed an issue where the “Pass Item” prompt appeared even when swapping items with the other player wasn’t possible.
[Single-player] Fixed an issue where exiting the difficulty selection menu would would break menu navigation.
[Levels] Fixed a collider in 01-04 which caused players to be able to climb up the big tree.
[Visual] Fixed an issue where the HP bar incorrectly displayed immunity in some instances.
As always, thank you for playing SEDAP! and please continue to support us! Steam post image
Facing any bugs or issues? Submit them on our Steam "Bug Reports" sub forum, or ping us on our Discord channel!
Source
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