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Steam News28 November 20257mo ago

SEDAP! | v1.1.0a Patch Notes

Hi everyone, Jay and team here! Thanks for your support for The Seasoning Update thus far! Here are the patch notes for the v1.1 day 1 patch that went live yesterday, on November 27th.

In this update2

Full notes

Full SEDAP! A Culinary Adventure update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes0 additions0 changes0 removals
  • Fixes
  • Balance
  • Gameplay
fixedBug Fixes[Online Multiplayer] Fixed an issue where the client couldn’t navigate the pause menu whenever the host opened a menu.
fixedBug Fixes[Online Multiplayer] Fixed a visual issue where the VFX for Friendship Charms was not displaying for both players.
fixedBug Fixes[Local Multiplayer] Fixed an issue where the “Pass Item” prompt appeared even when swapping items with the other player wasn’t possible.
fixedBug Fixes[Single-player] Fixed an issue where exiting the difficulty selection menu would would break menu navigation.
fixedBug Fixes[Levels] Fixed a collider in 01-04 which caused players to be able to climb up the big tree.
fixedBug Fixes[Visual] Fixed an issue where the HP bar incorrectly displayed immunity in some instances.

SEDAP! A Culinary Adventure changes

fixed[Online Multiplayer] Fixed an issue where the client couldn’t navigate the pause menu whenever the host opened a menu.
fixed[Online Multiplayer] Fixed a visual issue where the VFX for Friendship Charms was not displaying for both players.
fixed[Local Multiplayer] Fixed an issue where the “Pass Item” prompt appeared even when swapping items with the other player wasn’t possible.
fixed[Single-player] Fixed an issue where exiting the difficulty selection menu would would break menu navigation.
fixed[Levels] Fixed a collider in 01-04 which caused players to be able to climb up the big tree.

Hi everyone, Jay and team here!

Thanks for your support for The Seasoning Update thus far!

Here are the patch notes for the v1.1 day 1 patch that went live yesterday, on November 27th.

Patch Notes

Bug Fixes

  • [Online Multiplayer] Fixed an issue where the client couldn’t navigate the pause menu whenever the host opened a menu.

  • [Online Multiplayer] Fixed a visual issue where the VFX for Friendship Charms was not displaying for both players.

  • [Local Multiplayer] Fixed an issue where the “Pass Item” prompt appeared even when swapping items with the other player wasn’t possible.

  • [Single-player] Fixed an issue where exiting the difficulty selection menu would would break menu navigation.

  • [Levels] Fixed a collider in 01-04 which caused players to be able to climb up the big tree.

  • [Visual] Fixed an issue where the HP bar incorrectly displayed immunity in some instances.

As always, thank you for playing SEDAP! and please continue to support us! Steam post image

Facing any bugs or issues? Submit them on our Steam "Bug Reports" sub forum, or ping us on our Discord channel!

Source

Steam News / 28 November 2025

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