Full notes
Full Sector Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Fixes
Added + and - buttons to number input boxes on cargo and trade bay windows.
Added quantity input box to fabrication and construction tabs in station window.
Added recycle sound effect.
Added buy and sell item sound effect.
Added 6 types and 5 tier levels of salvaging materials and their decompositions.
Changed normal asteroid respawn time from 10 to 15 mins.
Demodifier nanites can no longer be used to remove modifiers from damaged or destroyed equipment.
Fixed window system crash related to clearing all windows while ones is still in queue to be front.
Fixed velocity limit on reverse strafing.
Fixed issue where text search would not find exact matches when a space (char) was in the name.
Fixed issue where searching in station cargo hold did not change the list navigator to the first item page.
Modifier nanites can no longer be applied to damaged or destroyed equipment.
Recycle icon now only shows on items that can be recycled on player owned stations.
Recycling uses quantity input field, items requiring more than 1 input can be recycled and multiple of an item can also be recycled.
Recyclers on NPC stations now vary in % material recovery efficiencies depending on location.
Recyclers on player owned stations are now 80% efficient.
Updated some item descriptions for clarity of function.
Source
Changelog.gg summarizes and formats this update. How we read updates.
