Full notes
Full Sector Space update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
- Fixes
Sector Space changes
Added energy % display floaty next to health % to fleet ships when targeted.
Added notes tab to Character window, content is saved to character file.
Changed how buttons display in fleet management window, also some text changes, changes suggested by noncom on Steam.
Changed wording of messages from fleet ships when using items in cargo so its clear who's using the item when it fails.
Character window now saves its position and state on leaving/rejoining the game.
NPC can now scoop credits (properly), credit scooping now plays associated fx audio.
Fixed dyed local ships (bosses) not dropping their hull dye.
Fixed being able to scoop items while docked (now you cant).
Fixed Stations and Drones being able to scoop items (they are not suppose to scoop items!).
Fixed NPC owned stations decaying items, was making some stored gear disappear.
Fixed horizontal menu separator in fabricator and construction showing when item information is being displayed.
Fleet management and skills window can now be toggled between full expanded window and narrow window.
Removed Smooth Text button from Settings overlay.
Removed health and energy % display in fleet management window.
Tab key now toggles the character window, can be changed in settings.
Updated SFX Volume, Music Volume, and GUI Scale sliders in Settings overlay to the new slider type.
Source
Changelog.gg summarizes and formats this update. How we read updates.
