HomeGamesUpdatesPricingMethodology
Steam News23 November 20241y ago

Secrets of Magonia Roadmap

This roadmap roughly represents the current plan of future content updates. It is certainly not complete, but should give you a good overview of whats to come.

In this update3

Full notes

Full Secrets of Magonia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes11 additions4 changes0 removals
  • Maps
  • Gameplay
  • Balance
  • UI and audio
  • Events
addedUpdate 1:Two new basic maps Abandonded trail - Shortcut from Fissured desert to alpine pass Twin rivers - eastern parts of the map
addedUpdate 1:New bonfire mods E.g. Mods which enhance added enemies
addedUpdate 1:New general skills
addedUpdate 1:New specialization skills
addedUpdate 1:Three new skills per tower
addedUpdate 1:New Quest conditions, rewards Timed quests, lose no health (no leaks), ...

Secrets of Magonia changes

addedTwo new basic maps Abandonded trail - Shortcut from Fissured desert to alpine pass Twin rivers - eastern parts of the map
addedNew bonfire mods E.g. Mods which enhance added enemies
addedNew general skills
addedNew specialization skills
addedThree new skills per tower

This roadmap roughly represents the current plan of future content updates. It is certainly not complete, but should give you a good overview of whats to come. Also some things might switch around between the bigger updates, its not set in stone.

Update 1:

  • Two new basic maps Abandonded trail - Shortcut from Fissured desert to alpine pass Twin rivers - eastern parts of the map

  • New bonfire mods E.g. Mods which enhance added enemies

  • New general skills

  • New specialization skills

  • Three new skills per tower

  • New Quest conditions, rewards Timed quests, lose no health (no leaks), ...

Update 2:

  • Add new camp locations Depending on the last map played, the camp location and visuals will be different, maybe like 3-4 different locations. (Immersion)

  • Hardcore mode Start with one global pool of 20 Health, Lost lives will carry over to between maps, possibility to gain Health via skills, tbd. Graveyard for dead houses (Hardcore mode)

  • UI improvements

  • Speed running Timers, player stats

  • New upgrades for spells

  • Two new towers

  • New standard map

Update 3:

  • Late game maps Larger,camera movement, more waves

  • Quest chains Challenging with special rewards

  • Relic system Find relics throughout the game and select 4 at levels 15, 30, 45, 60 -> bigger effects than a skill

  • New items New rarity, legendary? Not sure yet

Source

Steam News / 23 November 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.