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Steam News22 March 20263mo ago

Update 1.25b

Changes Changes to the map "The Grand Ladder" Balancing of the new set items Relic ice axe nerfed: crit damage against frozen enemies increased by 25% (Down from 50%) Relic perforated breastblade nerfed: 40% pierce chan

In this update2

Full notes

Full Secrets of Magonia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions12 changes0 removals
  • Maps
  • Gameplay
  • Balance
  • Fixes
changedChangesChanges to the map "The Grand Ladder"
addedChangesBalancing of the new set items
changedChangesRelic ice axe nerfed: crit damage against frozen enemies increased by 25% (Down from 50%)
changedChangesRelic perforated breastblade nerfed: 40% pierce chance -> 30%
changedChangesIf a shield is active on a unit, his healthbar will always be visible, also when at full HP
addedChangesEnemies now go enrage and get a 50% damage increase, if they didn't move to a new waypoint in 60 seconds. This can occur multiple times
Frostsphere AoE radius2.22.5Frostsphere AoE radius increased, buff5, icicle damage14155, icicle damage increased, buff5, icicle damage increased from 14 -> 15 and icicle number18205, icicle damage increased from 14 -> 15 and icicle number increased, buffincinerators flame damage7.58incinerators flame damage increased, buff

Secrets of Magonia changes

changedChanges to the map "The Grand Ladder"
addedBalancing of the new set items
changedRelic ice axe nerfed: crit damage against frozen enemies increased by 25% (Down from 50%)
changedRelic perforated breastblade nerfed: 40% pierce chance -> 30%
changedIf a shield is active on a unit, his healthbar will always be visible, also when at full HP

Changes

  • Changes to the map "The Grand Ladder"

  • Balancing of the new set items

  • Relic ice axe nerfedcrit damage against frozen enemies increased by 25% (Down from 50%)
  • Relic perforated breastblade nerfed: 40% pierce chance -> 30%

  • If a shield is active on a unit, his healthbar will always be visible, also when at full HP

  • Nerfed skill protective barrier of Patron

  • Base cannon skill which gives AoE radius increase to all towers nerfed from 9% -> 7%

  • Enemies now go enrage and get a 50% damage increase, if they didn't move to a new waypoint in 60 seconds. This can occur multiple times

  • Frostsphere AoE radius increased from 2.2 -> 2.5, icicle damage increased from 14 -> 15 and icicle number from 18 -> 20

  • Increased XP gain from enemies by 5%

  • Reduced lategame scaling of high tier items a bit

  • Reduced item level requirement by around 10%

  • Increased incinerators flame damage from 7.5 -> 8

  • Decreased mana cost of the tower move spell from 35 -> 20

  • Increased base distance of the tower move spell from 6 -> 8

  • Locked towers are now better visible ingame

  • In the hardcore modus you can now leave the game 5 times back to your camp, if you see things going south. You get 3 more charges after defeating the normal world and 3 more after defeating the world on fire. Might add another mechanic to get new charges in the future.

  • Balancing to some maps

Bugfixes

  • Patron now correctly applies shield after heal

  • Coal popup now apperas when using coal

  • Correct title and description for the traders item panel

  • Corrected path height on fissured desert and overgrown temple maps

  • Hopefully fixed a bug where the world on fire could not be entered

  • Game should now be in exclusive fullscreen by default

Source

Steam News / 22 March 2026

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