In this update2
Full notes
Full Secrets of Magonia update
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What changed
- Maps
- Gameplay
- Balance
- Fixes
Secrets of Magonia changes
Changes
Changes to the map "The Grand Ladder"
Balancing of the new set items
- Relic ice axe nerfedcrit damage against frozen enemies increased by 25% (Down from 50%)
Relic perforated breastblade nerfed: 40% pierce chance -> 30%
If a shield is active on a unit, his healthbar will always be visible, also when at full HP
Nerfed skill protective barrier of Patron
Base cannon skill which gives AoE radius increase to all towers nerfed from 9% -> 7%
Enemies now go enrage and get a 50% damage increase, if they didn't move to a new waypoint in 60 seconds. This can occur multiple times
Frostsphere AoE radius increased from 2.2 -> 2.5, icicle damage increased from 14 -> 15 and icicle number from 18 -> 20
Increased XP gain from enemies by 5%
Reduced lategame scaling of high tier items a bit
Reduced item level requirement by around 10%
Increased incinerators flame damage from 7.5 -> 8
Decreased mana cost of the tower move spell from 35 -> 20
Increased base distance of the tower move spell from 6 -> 8
Locked towers are now better visible ingame
In the hardcore modus you can now leave the game 5 times back to your camp, if you see things going south. You get 3 more charges after defeating the normal world and 3 more after defeating the world on fire. Might add another mechanic to get new charges in the future.
Balancing to some maps
Bugfixes
Patron now correctly applies shield after heal
Coal popup now apperas when using coal
Correct title and description for the traders item panel
Corrected path height on fissured desert and overgrown temple maps
Hopefully fixed a bug where the world on fire could not be entered
Game should now be in exclusive fullscreen by default
Source
Changelog.gg summarizes and formats this update. How we read updates.
