Full notes
Full Secrets of Magonia update
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What changed
- Gameplay
- Balance
- UI and audio
- Events
Secrets of Magonia changes
General
Lakeside Meadow added Towerposition top right
Added 4 additional shared stash tabs (Quick item swap with ctrl + click)
Summoning items summon units at position of last attacked enemy
Added enemy Last stand visual effect
Increased Waveindicator flashing speed and added pulsing
Added damage type icons to t1 tower symbols
Added wavepath display when hovering over start wave button
In the On Fire world common items drop now less frequently, instead rare items drop a bit more (overall the total loot value stays the same, just less clutter)
Balancing
HP Penalty removed for items which increase spawned unit count
Increased damage and firerate of healer items, also slightly increased some other stats
Increased HP attribute of unit items, removed or improved HP regen attribute
Bear HP 260 -> 280
Bear Upgrade "Thick Hide": armor 3->4, maxrank: 3->4
Bear Upgrade "Growth Hormones": 90g -> 80g, maxrank: 2->3
Bear Upgrade "Brawler": 120g -> 110g
Lionking Upgrade: 140g -> 120g
Archer Tower default air target priority (if no air, first target)
Buffed damage of Archer I - III slightly
Buffed damage of Ballista slightly
Stinger upgrade "Shield Breaker": 80g -> 70g
Stinger upgrade "Target Practice": 6% -> 5% crit chance, 0 -> 5% damage
Stinger upgrade "Larger Quiver": 110g -> 100g, burst cd reduction 0.1s -> 0.15s
Changed Zebra to engableable, movement speed 1.7 -> 1.8
Frostqueen damage 26-27 -> 23-24
Discharge upgrade "Chaos Strikes": 70g -> 85g, ranke 3 -> 2, chaos chance: 30% -> 40%
Discharge upgrade "Add Chain": 0 -> 0.3 chain distance
Tesla range 5.8 -> 5.6
Reduced item tier scaling of item Endbringer
Emerald Mine dot damage duration 4.2s -> 5.2s
Emerald Mine stun duration 0.3s -> 0.4s and slow effectiveness 15% -> 20%
Bugfixes
Army of the death spell card now working correctly
Fixed tesla sound effect
quest item rewards are now lootable after reforging
When placing towerbases, other towers are not selectable anymore
Towers can now be selected, after pausing the game and placing a unit spawn flag
Source
Changelog.gg summarizes and formats this update. How we read updates.
