Full notes
Full Secret Agent No. 6 update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everybody!
What changed
- Gameplay
Secret Agent No. 6 changes
The demo is still a very early build. As development of the full game goes on, I tend to update the demo from time to time. This update brings some tiny changes and something extra. The changes are as follows.
Some AI behavior changes
Some minor equipment tweaks
Some extra textures and decals
Enemy soldiers can look up and down
A Request response option is added to the in-game support page
The mission pages show recommended equipment (except the tutorial)
The tutorial is now skippable
Added the M40mm Grenade Launcher to the demo
Due to the early state of the demo, I have not posted a changelog for some of the earlier updates/hotfixes (18th and 21st of January). Some of the changes made in the earlier updates are as follows.
New CRT style filter (which can be toggled off with the Enhanced post fx option)
Added an FoV slider
Added a Reduced headbob option
More variety in enemy soldiers
Reworked aiming system
Tweaked a lot of settings
I hope this fixes some of the issues and improves your experience. Let me know if you face any problems or have some suggestions.
Have fun!
Source
Changelog.gg summarizes and formats this update. How we read updates.
