HomeGamesUpdatesPricingMethodology
Steam News13 October 20241y ago

Devlog #3

Devlog #3 Hello everyone! It’s time for another monthly update on the game's development.

Full notes

Full Seclusion update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions4 changes1 removal
  • Gameplay
  • Balance
changedExplorer mode :The playtests for Explorer Mode are planned to be available later this month , and those who join will get a first-hand experience of some exciting changes. I’ve been rethinking the gameplay, as I didn’t want Explorer Mode to turn into just another walking simulator. I’m testing out a significant shift in how the core gameplay works, and I’m eager to see what the playtesters think.
changedExplorer mode :Main Gameplay Loop : I’ve made major changes to the core gameplay loop. I won’t give too much away here testers will get a chance to see it for themselves during playtests.
removedStory mode :I may have been a bit ambitious with my initial goals, and it looks likely that the Early Access release will feature only Chapter 1 of the Story Mode. While I’ve made considerable progress on the story itself, I had to completely redesign Chapter 2. The original version no longer fit the direction of the game, and frankly, I wasn’t satisfied with how it was turning out.
changedStory mode :I’ve also made updates to Chapter 1, particularly the third level, which needed improvements in both visual quality and overall design. These updates better align with the story and the overall aesthetic direction of the game.
changedFuture roadmap update :I also wanted to let you know that the roadmap will be updated soon to reflect the recent changes in development. A lot has shifted, especially with the redesign of Chapter 2 in Story Mode and the adjustments made to Explorer Mode. I’ll be sharing the updated timeline and priorities with you shortly, so you’ll have a clearer idea of what’s coming and when.

Devlog #3

Hello everyone! It’s time for another monthly update on the game's development. Although this month has been a bit slow due to personal matters, we’re still moving forward, and I have some important updates for you.

For steam followers, the last 2 devlogs have been posted on the official discord but i will start posting them here aswell !

Explorer mode :

The playtests for Explorer Mode are planned to be available later this month, and those who join will get a first-hand experience of some exciting changes. I’ve been rethinking the gameplay, as I didn’t want Explorer Mode to turn into just another walking simulator. I’m testing out a significant shift in how the core gameplay works, and I’m eager to see what the playtesters think.

Combining/Crafting System : Finished and fully functional.

Save System : The save system is now complete.

Main Gameplay Loop : I’ve made major changes to the core gameplay loop. I won’t give too much away here testers will get a chance to see it for themselves during playtests.

Story mode :

I may have been a bit ambitious with my initial goals, and it looks likely that the Early Access release will feature only Chapter 1 of the Story Mode. While I’ve made considerable progress on the story itself, I had to completely redesign Chapter 2. The original version no longer fit the direction of the game, and frankly, I wasn’t satisfied with how it was turning out.

This redesign will take time, which means it is possible that Chapter 2 won’t be ready for Early Access, but I’m committed to making sure the game delivers a well-crafted and polished experience.

I’ve also made updates to Chapter 1, particularly the third level, which needed improvements in both visual quality and overall design. These updates better align with the story and the overall aesthetic direction of the game.

I’d like to involve the community in the decision-making process, so I have a question for you :

Would you prefer to wait for the game to release with both the first two chapters of Story Mode and all initial levels of Explorer Mode, or would you prefer to get Early Access as scheduled with just Chapter 1 and Levels 0-1 of Explorer Mode ?

Tell me what you think, your feedback will help guide the next steps !

Future roadmap update :

I also wanted to let you know that the roadmap will be updated soon to reflect the recent changes in development. A lot has shifted, especially with the redesign of Chapter 2 in Story Mode and the adjustments made to Explorer Mode. I’ll be sharing the updated timeline and priorities with you shortly, so you’ll have a clearer idea of what’s coming and when.

Closing Thoughts :

While working on this project, I have been learning a lot and am more determined than ever to deliver a game that’s worth the wait. I want to make sure everything is polished and that you all have the best possible experience.

Thanks again for your continued support, and I look forward to hearing your thoughts in the upcoming playtests!

Source

Steam News / 13 October 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.