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- Sealbreakers
DEVLOG #3 — Shadow Discipline and a Whole Lot More Breakable Stuff
Hey everyone! Packed update today. Let's get into it. Shadow Discipline This one has been in the works for a while and we're really happy with where it's landing. Shadow is the most... unusual of the disciplines so far.…
Announcement1 changeGameplay - Sealbreakers
DEVLOG #2 — Electro & Fire: First Look at Disciplines
Hey everyone! Today we want to talk about something we've been quietly building for a while now — Disciplines. What are Disciplines? Quick context for anyone new: Disciplines are essentially elemental archetypes that sh…
Announcement3 changesGameplayBalance - Sealbreakers
DEVLOG #1 — Locations, Grappling Gone Wrong, and Bench Violence
Hey everyone, hope you're all doing well. We've got a chunky update today so let's just get into it. The Settlement We've been heads-down building out the first major environment for a while now and we're finally at a p…
Announcement5 changesGameplayBalance - Sealbreakers
Sealbreakers Announced!
Hi everyone! We’re Fire Sparrow Studio, and today we’re finally ready to announce our first original game: Sealbreakers. Sealbreakers is a roguelite, fists-only beat ‘em up with top-down 3D combat. Every run is about bu…
Store6 changesGameplayBalance




