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Full Sealbreakers update
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What changed
- Gameplay
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Hi everyone!
We’re Fire Sparrow Studio, and today we’re finally ready to announce our first original game: Sealbreakers.
Sealbreakers is a roguelite, fists-only beat ‘em up with top-down 3D combat. Every run is about building a new fighting style.
You start simple, then stack moves as you go. Depending on what you choose after each cleared room, you can add new punches, kicks and finishers to your moveset, unlocking new combos that come with them.
You play as the knight of the Faceless Order, a disgraced brotherhood that once swore to protect the Chaos Seals. They failed. The Seals were corrupted, and reality itself fractured across time and space.
As punishment, the Order took an oath never to pick up a weapon again. Instead, they disappeared into the shadows, training themselves in martial arts.
When the game begins, a stranger offers the Order one last chance at redemption. The Order needs to save the world. And they send you.
To restore reality, you must hunt down four immortal tyrants known as Guardians, each bound to a corrupted Seal. Once noble Warriors, Guardians become monsters. Each one rules over a different era of the broken world. You’ll have to fight your way from the ancient past to a cyberpunk city in the future to find all Seals.
Sealbreakers is fast, brutal, and fun. You are a walking punching machine, smashing through hordes of enemies, chaining combos, and adapting your moveset run by run. If you like skill-based brawling and experimenting with builds, this one’s for you.
WHAT’S NEXT
We’re a three-person team from Kyiv, Ukraine, all with AAA experience. Sealbreakers is the game we wanted to make as independent developers. The kind of game we loved growing up.
We’re already working on our first playtest builds, and we plan to playtest a lot. If you want to get involved early, the best way to do that is:
👊Wishlist Sealbreakers on Steam
👊 Join our Discord server to follow updates
Keep your fists reloaded!
FIRE SPARROW STUDIO
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