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Steam News14 June 20251y ago

The June playtest sails into view!

Ahoy freebooters we are back with a new playtest build! As usual it's a mix of new features, UI improvements and bug fixes.

Full notes

Full Sea Of Rifts update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions8 changes0 removals
  • UI and audio
  • Balance
  • Gameplay
  • Store
  • Maps
  • Events
addedAhoy freebooters we are back with a new playtest build! As usual it's a mix of new features, UI improvements and bug fixes. Steam post image New features
changedChanged layout in journal so there’s now a dedicated page for seeing the status for the crew and one for their combined stats
changedDuties UI also got an overhaul
changedFaction economies where favour can be earned and spent
addedQuests can now lead to an area instead of a specific location making spotting more useful to find what you are looking for
changedWhen selling in shops the items and equipment the shop will not buy is now shown but greyed out

Sea Of Rifts changes

addedAhoy freebooters we are back with a new playtest build! As usual it's a mix of new features, UI improvements and bug fixes. Steam post image New features
changedChanged layout in journal so there’s now a dedicated page for seeing the status for the crew and one for their combined stats
changedDuties UI also got an overhaul
changedFaction economies where favour can be earned and spent
addedQuests can now lead to an area instead of a specific location making spotting more useful to find what you are looking for

Ahoy freebooters we are back with a new playtest build! As usual it's a mix of new features, UI improvements and bug fixes. Steam post image New features

  • Changed layout in journal so there’s now a dedicated page for seeing the status for the crew and one for their combined stats

  • Duties UI also got an overhaul

  • Faction economies where favour can be earned and spent

  • The choice based text content now shows if it is connected to a quest

  • Quests can now lead to an area instead of a specific location making spotting more useful to find what you are looking for

  • Whole game got a color pass so there’s more omph to the visuals

  • Sunken City got more artwork implemented

  • Island and harbour generation also got an overhaul

  • When selling in shops the items and equipment the shop will not buy is now shown but greyed out

  • When starting a new run the journal automatically opens to let you assign crew

  • Map got an overhaul with an arrow pointing towards the quest marker if it is outside range

  • Bunch of other tweaks to the UI

  • More quest content including potential multiple endings

  • More world events

Bug fixes

  • Fixed a bunch of issues with save games. Thanks for reporting them @Chimpmoney03 and @TropicalHero!

  • Audio mixing including the exposure swirls being too loud. Thanks for reporting it @VonOptimum!

Known issues

  • Enemies sometimes still fly around, maybe we should just make an airship game?

Also old saves should still work but if not please let us know on Discord! Safe winds

Captain Alex

Source

Steam News / 14 June 2025

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