Full notes
Full Scribble Bots update
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What changed
- Gameplay
- Maps
- Performance
New Demo update is live, and this is a big one!
Heres a (mostly) complete list of all the changes:
Movement:
so although the old movement system was fun, it was way too complicated, and too unreliable for most people to use. Robots would be super unstable, fall over all the time, and you would have to be very specific with you drawings to get something that works, or you would be forced to use powerups to move. So, I've completely overhauled the movement system!
Procedural walking:
I have switched the controls to WASD, where A and D will make you robot walk left or right! the legs on the left and right hand side will move in a nice walking animation too. You can walk no matter what your robot looks like, if it has a bunch of legs, even if its completely unstable (also if you have no legs at all you can roll around)
Jumping:
You can also jump by pressing up! This helps regular robots compete with robots with thrusters, wheels, grappling hooks etc.
Self stabilisation:
Robots will now automatically stabilise themselves to the position you drew them in while they are touching the ground. This opens the doors for a lot cooler robot designs, making a bunch of stuff viable.
Custom Leg Keybinds:
You can also bind legs to custom keybinds now. Legs that have a custom keybind WON'T be used for walking, but will instead activate when you press that key. Perfect for making an arm to punch your friends robot with.
Automatic Thruster Keybinds:
Thrusters will now automatically bind to a WASD key based on the direction they are facing, so you don't have to worry about rebinding them for each robot
Other changes:
Battle mode:
Battle mode is now available in the demo! I previously had it disabled because it was honestly boring with the previous movement system, but now that you can control your creatures properly, Im keen to see what you guys think of it! also if you have any ideas for cool battle maps lmk!
Sandbox Goodies:
Theres now some more goodies in the draw sandbox, including a ball game (my current high score is 3 so try beat that)
Bug Fixes:
- Bouncy things are more reliable, and will no longer randomly bounce you off the map
- Fixed a bunch of crashes
if you guys encounter any bugs while playing, please message the discord!
It would be really great if yall could try out the game in its new state, I wanna see what everyone thinks, if yall prefer this version or have any feedback!
Cheers!
Source
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