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Steam News5 October 20258mo ago

Update: Version 1.2

Version 1.2 Patch Notes This update was a bit rushed, as Unity Technologies found a security issue with projects build from versions 2017.1 onward.

Full notes

Full ScreenSpace update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes4 additions10 changes2 removals
  • Security
  • Gameplay
  • Performance
  • UI and audio
  • Fixes
addedVersion 1.2 Patch NotesThis update was a bit rushed, as Unity Technologies found a security issue with projects build from versions 2017.1 onward. Although there currently isn't proof of any exploits, they urge all developers to release a new build of their projects using patched Unity installations. As such, the quality of life features originally planned for a later, larger update are being moved ahead!
changedOverall changesScreenSpace was updated from Unity 2019 to a patched version of Unity 6. This also resolves a recently announced vulnerability within Unity.
changedOverall changesCode improvements were made to the game, allowing for easier patches in the future
removedOverall changesThe startup splash screens for Unity and the developer logo were removed (yay!)
changedOverall changesFollowing splash screen removal, the credits were updated to specify the game was made in Unity, as well as the developer name
changedOverall changesDefault game FPS now follows your screen refresh rate when starting the game for the first time

Version 1.2 Patch Notes

This update was a bit rushed, as Unity Technologies found a security issue with projects build from versions 2017.1 onward. Although there currently isn't proof of any exploits, they urge all developers to release a new build of their projects using patched Unity installations. As such, the quality of life features originally planned for a later, larger update are being moved ahead!

Overall changes

  • ScreenSpace was updated from Unity 2019 to a patched version of Unity 6. This also resolves a recently announced vulnerability within Unity.

  • Code improvements were made to the game, allowing for easier patches in the future

  • The startup splash screens for Unity and the developer logo were removed (yay!)

  • Following splash screen removal, the credits were updated to specify the game was made in Unity, as well as the developer name

  • Default game FPS now follows your screen refresh rate when starting the game for the first time

  • Removed nonfunctional GUI buttons from options menu (fullscreen, FPS cap). Fullscreen can still be toggled using Alt+Enter. Sorry this part took so long!

  • Changed submenus to be more compact

  • Repositioned score reset buttons to the lower left corner of the screen, and added a warning about score resets being permanent

  • Changed some GUI fonts, for variety and improved readability

  • Added drop shadows to most GUI text, for improved contrast against backgrounds

  • Updated game logo in the main menu

Normal Mode, Hard Mode

  • Gameplay timer will now display a countdown number for time remaining

  • Added speed measuring features. These include the speed of your last click, as well as your fastest click for the whole run!

  • Score button visuals have been changed to improve visibility against the background

Bug Fixes

  • Fixed an issue with animations not playing when an incorrect button is pressed, or when getting a game over

  • Fixed unintentionally allowing score buttons to be clicked immediately after restarting from a loss, preventing instantly losing a life (or losing a Hard Mode run) upon restart

  • Resolved a rare issue of incorrect button audio playing nonstop after losing a Hard Mode run

  • Screen resolutions that change refresh rate now properly apply the changed FPS value

Thank you again for playing ScreenSpace!

Source

Steam News / 5 October 2025

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