Full notes
Full ScreenSpace update
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What changed
- Fixes
- UI and audio
- Gameplay
- Performance
- Security
Version 1.1 is now out! The patch notes are below.
Bug fixes:
Fixed the game score showing the highest score reached in a previous run when starting a new game.
Fixed low quality text and images.
Fixed an issue with the timer bar not showing as completely filled during the game over screen.
General changes:
Restructured the main menu and options menu, and removed tooltips from the main menu.
Consolidated all gameplay instructions to one panel on the main menu.
Added developer logo to the game upon startup, and updated credits.
Gameplay:
Changed clickable areas from completely screen-wide buttons to smaller squares.
All games now start with the red button active first. Each click after the first will still be random.
Timers no longer count down automatically. They will now count down once a button is pressed.
Clicking an incorrect button will now cause a short delay of one second before the timer resets. During this delay, buttons cannot be clicked.
Graphical changes:
Changed background visuals, and added a scrolling animation.
Rearranged and changed the appearance of various game buttons.
Reduced overall color saturation of the game.
Refactored visual feedback for hitting/missing a button.
Removed screen lens distortion and particle effects.
Reduced intensity of bloom and chromatic aberration effects.
Removed effects toggle, as it has not become useless due to reduced/removed visual effects.
Changed "game over" text to read "game complete", and changed color from red to yellow.
Added options for VSync, resolution and FPS cap.
Audio changes:
Remastered "hit" sound effect, and included pitch variations.
Changed the "miss" sound effect.
Changed the toggle music/sound effects options into global sound sliders.
Update 5/16, 4:30 AM EST - Changes:
Fixed a "missing executable" error. If this is still happening, try reinstalling the game.
FPS Slider and VSync toggle have been disabled to prevent a scoring exploit. Because of this, frame rates are currently locked at 60.
Fixed volume sliders starting at their lowest settings.
Source
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