Full notes
Full SCP: The Paranormal update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
SCP: The Paranormal changes
I have some horrible news.. Very, very horrible news..
The project is pretty much fucked.. Long story short, I was working on the new release trailer and Unreal started glitching out so to say, the engine was randomly stuttering, major FPS drops started to happen, some actions were delayed and sometimes the engine won't do what it's told to.
I didn't think much of it, I was going to save and restart my PC, but then my PC got the blue screen of death. That's a big problem cuz stuff like that can corrupt the project files. I went to restart the PC and unsurprisingly some of the project files got corrupted. :( I'm currently trying to figure out what went wrong and try to get the corrupted files back, as well as trying to calm myself down. So if you have any ideas of what went wrong or how I can get my files back, please let me know.
Because of this, I'm unfortunately gonna have to delay the game, I don't know for how long I'm gonna have to delay it, until I get those files back I guess. So, the game is unfortunately delayed again. It's delayed until we get the corrupted files back. I hope you understand! I also need some time to cope with this, as it's very big.
I hope you understand! Cya later!
-Altus Interactive
Source
Changelog.gg summarizes and formats this update. How we read updates.
