In this update6
Full notes
Full SCP: Containment Breach 2 update
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What changed
- Balance
- Fixes
- Performance
- Gameplay
- UI and audio
- Store
SCP: Containment Breach 2 changes
Hello everyone! The update 2.1.5 is here!
Steam post image
so, what did got changed / added? Engine and netcode:
Complete netcode overhaul, we have switched from UDP to RakNet!
Added object physics, items throwing, fall damage
Fixed FBX loading
Visuals:
Switched to HDR render instead of sRGB
Added real volumetric lighting and reflection probes
Improved parallax textures, HUD got reworked, fixed shadows jittering
Some animations got updated; Added animations mering
Gameplay:
Added grenades, weapons zoom on middle mouse button, added bullet sparks
SCP-096 now can destroy doors!
Added FPV hands for items
Reworked CI hacking device
Added player skin selection (default one's)
Major upstream from SCP: UER
Items pick-up system got reworked becuase of the new physics
Optimization and fixes:
Fixed numerous singleplayer crashes, coop bugs, and some localization errors
Faster game loading times and general optimization
We have also updated server tools -
now it's much easier to work with scripting system & content becuase of our CB Toolkit!
It's now possible to create custom shaders
Server-side materials setup got fixed
Hosters can use animations mering now
Scripting got updated, added alot of new stuff
this update wouldn't be as cool as it is without help from Andy's Toy and Shahir Zaman! :-)
Source
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