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Steam News8 February 20264mo ago

Update 2.1 | Refracted Reality

Hello everyone, update 2.1 is here! We finally updated the game, the update mostly touches the graphical and technical aspects of the game.

Full notes

Full SCP: Containment Breach 2 update

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Repeated intro

Hello everyone, update 2.1 is here! We finally updated the game, the update mostly touches the graphical and technical aspects of the game. The game engine was reworked and now it works on DirectX 11 version, which give us amazing possibilities. First of all, we added Physically Based Render (PBR) in our game, which made the game almost unrecognizeable. Steam post image

What changed

1 fix1 addition1 change0 removals
  • Performance
  • Gameplay
addedHello everyone, update 2.1 is here! We finally updated the game, the update mostly touches the graphical and technical aspects of the game. The game engine was reworked and now it works on DirectX 11 version, which give us amazing possibilities. First of all, we added Physically Based Render (PBR) in our game, which made the game almost unrecognizeable. Steam post image
changedWe have also optimized the game by 85% (from our tests), which is amazing! Steam post image
fixedA ton of textures / materials / models got reworked because of the PBR materials All the inventory icons got reworked. Now they're transparent and they have a greater resolution! We have added a voice chat compression, so now most of the players have the same volume The audio API got reworked. Now we don't have FMOD-related crashes anymore! The SSAO and BLOOM effects got reworked. Fast-slot HUD is not anymore in the game, instead of it there are corresponding numbers in the inventory. The interface become smaller Reverberation has been added Most of the weapons got a new models A secret has appeared 🤨 We also have fixed a ton of errors reported by the community, including 079 speech loop Gate A crashes startup movies crash startup movies not working on Linux localizations, now they're always available and they don't require downloading intro door elevators teleportation and many other minor bugs! Also, we have updated the scripting language documentation. Now it's much better! :) Steam post image

SCP: Containment Breach 2 changes

addedHello everyone, update 2.1 is here! We finally updated the game, the update mostly touches the graphical and technical aspects of the game. The game engine was reworked and now it works on DirectX 11 version, which give us amazing possibilities. First of all, we added Physically Based Render (PBR) in our game, which made the game almost unrecognizeable. Steam post image
changedWe have also optimized the game by 85% (from our tests), which is amazing! Steam post image
fixedA ton of textures / materials / models got reworked because of the PBR materials All the inventory icons got reworked. Now they're transparent and they have a greater resolution! We have added a voice chat compression, so now most of the players have the same volume The audio API got reworked. Now we don't have FMOD-related crashes anymore! The SSAO and BLOOM effects got reworked. Fast-slot HUD is not anymore in the game, instead of it there are corresponding numbers in the inventory. The interface become smaller Reverberation has been added Most of the weapons got a new models A secret has appeared 🤨 We also have fixed a ton of errors reported by the community, including 079 speech loop Gate A crashes startup movies crash startup movies not working on Linux localizations, now they're always available and they don't require downloading intro door elevators teleportation and many other minor bugs! Also, we have updated the scripting language documentation. Now it's much better! :) Steam post image

We have also optimized the game by 85% (from our tests), which is amazing! Steam post image

A ton of textures / materials / models got reworked because of the PBR materials All the inventory icons got reworked. Now they're transparent and they have a greater resolution! We have added a voice chat compression, so now most of the players have the same volume The audio API got reworked. Now we don't have FMOD-related crashes anymore! The SSAO and BLOOM effects got reworked. Fast-slot HUD is not anymore in the game, instead of it there are corresponding numbers in the inventory. The interface become smaller Reverberation has been added Most of the weapons got a new models A secret has appeared 🤨 We also have fixed a ton of errors reported by the community, including 079 speech loop Gate A crashes startup movies crash startup movies not working on Linux localizations, now they're always available and they don't require downloading intro door elevators teleportation and many other minor bugs! Also, we have updated the scripting language documentation. Now it's much better! :) Steam post image

Source

Steam News / 8 February 2026

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