In this update5
Full notes
Full Scouts Out update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Gameplay
- Fixes
- Balance
Scouts Out changes
This update focuses on stability, settings fixes, progression tracking, and gameplay feel, with several long-standing issues addressed.
🛠 Fixes & Improvements
Fixed Settings Menu not opening correctly in several cases
Corrected Audio and Gameplay settings behavior
Improved distance tracking, fixing extremely slow progression
Resolved multiple controller navigation issues
Fixed input detection edge cases affecting gameplay and menus
Stability improvements when transitioning between scenes
🎯 Gameplay & Progression
Kill Counter fully implemented and tested
Adjusted Power-Up speed and lifetime values for better balance
Improvements to enemy weapon behavior and aiming logic
General tuning pass to improve moment-to-moment gameplay responsiveness
🎨 Audio & Presentation
Additional refinements to weapon and gameplay audio
Minor polish passes across UI and presentation elements
⚠ Settings Menu Notice
The current Settings Menu is known to have some remaining issues. While fixes have been applied in this update, a full replacement Settings system is actively in development and will be rolled out soon once it’s ready. Thanks for your patience while this transition is completed.
⚠ Known Issues
We’re actively tracking a few additional issues that may still be noticeable in this build. Fixes are already in development and will be deployed in an upcoming update once fully validated.
Source
Changelog.gg summarizes and formats this update. How we read updates.
