Full notes
Full Scorching Engines update
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What changed
- Fixes
- Gameplay
- Performance
- UI and audio
The entire previous pathfinding implementation has been replaced.
August update - V0.35
Fixed Bugs:
The player would freeze inside the shooting range
New:
The entire voxel pathfinding implementation has been replaced for a navmesh based implementation. Leading to much lower memory usage up to ~50% less memory usage, and better performance.
Known bugs:
Humanoid Raiders can't pathfind across terrain pieces. - Options menu in main menu doesn't work right. - Options menu sometimes break after restarting game. - Player controller freezes a bit during startup - The fog has become invisible
Source
Changelog.gg summarizes and formats this update. How we read updates.
