Full notes
Full Sci-Fantasy Defence update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
- Fixes
A major update that improves physics, mechanics and visual/sound effects. Also adds a more intuitive interface.
improved physics of melee weapons
brought back slowmo mode
Gravity Glove now upgrades to level 3 and provides additional gesture-based abilities
added collision effects
improved visual and sound effects
improved performance
more detailed trap physics
more intuitive controls (such as drawing weapons from behind your back)
added interface for building mode
some traps have been reworked
fixed when turrets didn't attack
fixed when zombies got stuck and were not allowed to finish the game
added endless mode
Source
Changelog.gg summarizes and formats this update. How we read updates.
