In this update3
Full notes
Full Sci-Fantasy Defence update
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What changed
- Maps
- Gameplay
- Fixes
Sci-Fantasy Defence changes
New
Completely redesigned 2 maps (now maps differ not only in terrain but also in the number of spawn points for enemies)
Added lava (creatures can be thrown using physics into lava for an instant kill)
Added Chill Trap (ground)
Added Lightning Trap (ceiling)
Added hidden arenas with chests on maps
Added Mana
Added AI modules for AI turrets. It is now possible to build turrets on walls that only fire in one direction, or based on AI. AI works differently depending on the type of turret (for example, the railgun will attack large creatures first)
Improvements / Changes
Reduced the number of visual effects and their intensity
Improved enemy AI, now they try to scatter all over the available path
Large magic traps no longer spawn randomly, they are available for construction
Removed ammo and energy management
Improved jetpack
Now the leaderboard for each map separately
Fixes
Fixed when was impossible to finish tutorial when need to build walls
Fixed some other bugs
Source
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