Update history
Latest Scarmonde updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Scarmonde
September 2025 Update
Made several small (and one greatly requested) updates! Aside from addressing minor collision issues, missing pieces of info from several equipment descriptions, and resistance oversights on early-game enemies... The pl…
Announcement1 changeBalance - Scarmonde
April 10, 2025 Update (for The Random)
The Random now has a " starting room " featuring basic enemies and an NPC that informs players that touching the blue orbs allows them to proceed through the dungeon! Guardians appear in front of potential "Class Shrine…
Announcement2 changesFixGameplay - Scarmonde
April Hotfix
Hey, folks! I have to push out a small update this morning to address some newly-discovered oversights! -Added an NPC to warn players of entering The Random. -Orbs acquired from the random chests can no longer be "0," t…
Announcement1 changeFix - Scarmonde
April 2025 Update: Introducing the RANDOM DUNGEON!
It’s time for another update! This time, though, there’s a little bit extra thrown in for fun. Introducing Scarmonde’s “ RANDOM DUNGEON ”! What IS the “Random Dungeon”? You, the player, can assemble your party however y…
Store3 changesGameplay - Scarmonde
Minor Update (March 3rd, 2025)
Made some minor adjustments to the game today! There were a few passability issues that were addressed, along with some mapping errors, but the MAJOR thing I had to look into and fix was some counterattacks causing erro…
Announcement1 changeFix - Scarmonde
Minor Update (Postgame +)
Had to launch an update today to address several relatively minor issues regarding collision detection in some areas of the postgame, as well as a somewhat concerning bug that would trigger when fighting confused enemie…
Announcement2 changesGameplay - Scarmonde
Postgame content is LIVE!
It's time, everyone! Scarmonde's POSTGAME CONTENT IS NOW LIVE! How do you access the postgame? You must defeat the final boss, but DO NOT enter the door beyond them. Head back to Scarmonde and inspect the red crystal/or…
Announcement - Scarmonde
Upcoming Postgame Content
Are you ready to challenge your party of adventurers and put everything you've accumulated and learned to a TRUE test? Scarmonde's postgame content will be releasing on February 10th, 2025! To access this content, you'l…
Event1 change - Scarmonde
Quick Fix: Dual Wield
Phew! That didn't take long, did it? We have to push out an EMERGENCY DUAL WIELD FIX because it was having several... undesirable side effects! Monks, Duskars, and Dancers could not equip helmets! Sadly there was no ava…
Announcement - Scarmonde
Dual Wield Update!
...SURPRISE! It was being considered for a while now, but it was decided that in order to spice up the class and give it a little more OOMPH, the Thief can now dual wield one-handed weapons! Don't fret, however; shields…
Announcement1 changeGameplay - Scarmonde
Final Update before Postgame #2!
... I lied, apparently! But there were several things I really wanted to address before starting to charge headlong into testing the postgame content. Listed is a brief overview of the adjustments contained within this…
Announcement1 changeFixBalance - Scarmonde
Pre-Postgame QOL Update #3
This is it, everyone! The FINAL UPDATE before the postgame content is released! " What? Postgame content...? WHAT postgame content? " As mentioned in previous updates, there's a relatively expansive postgame area curren…
Announcement1 changeFixBalance - Scarmonde
QOL Update #2
-The screen flash that occurred upon encountering an enemy was removed. -Similarly, the screen flash that had been included in some spell animations has also been removed. -The way the game handles how equipment and pas…
Announcement4 changesGameplay - Scarmonde
End-of-Year QOL Update
As promised, here's the changes mentioned in the last (smaller) update: Out-of-battle afflictions like Poison and Curse will now be displayed under the character’s name in the main menu. - Length of HP/MP Bar was reduce…
Announcement2 changesFixGameplay - Scarmonde
Minor End of December Patch
Hello, everyone! I'm releasing a minor patch to address some graphical issues concerning several battle backgrounds that I seem to have mistakenly replaced with similar ones that weren't the correct size! Oops. Also, th…
Announcement - Scarmonde
December Update
In preparation for the upcoming post-game content that's currently in development, I've combed over the base game and ironed out several issues and bugs and annoyances that were giving me grief since becoming aware of t…
Store3 changesFixGameplay


