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Steam News10 June 20251y ago

#TurnBasedThursdayFest 2025 Wrapup & Development Update!

Thank you to everyone who checked out Saveseeker during #TurnBasedThursdayFest! We’re finishing with nearly 1000 new wishlists and are so thrilled to see more people discovering and getting excited about the game.

Full notes

Full Saveseeker update

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What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
  • Events
  • UI and audio
addedThank you to everyone who checked out Saveseeker during #TurnBasedThursdayFest! We’re finishing with nearly 1000 new wishlists and are so thrilled to see more people discovering and getting excited about the game.
changedThe critical path is complete and tested! This includes all of the cutscenes and story relevant events, meaning as of now the game is playable from start to finish.
changedWe're currently aiming for a late summer to fall release window for the demo/Chapter 1. We won’t set a date for the full game release until the demo has gone public and we can incorporate any changes needed that could effect the rest of the chapters. There's also considerations like localization (foreign language support) and console porting that we hope to have more information on in the coming months!

Thank you to everyone who checked out Saveseeker during #TurnBasedThursdayFest! We’re finishing with nearly 1000 new wishlists and are so thrilled to see more people discovering and getting excited about the game.

Now, a development update regarding where we’re at, the upcoming demo, and the release plans:

  • The critical path is complete and tested! This includes all of the cutscenes and story relevant events, meaning as of now the game is playable from start to finish.

  • We are currently working on the “combat pass” where we rigorously test the battles. Saveseeker has a dynamic combat system that allows for lots of different strategies, so we’re trying out all the ways we can make it balanced and engaging throughout.

  • The demo has been tested and is now being prepared for public release.

We're currently aiming for a late summer to fall release window for the demo/Chapter 1. We won’t set a date for the full game release until the demo has gone public and we can incorporate any changes needed that could effect the rest of the chapters. There's also considerations like localization (foreign language support) and console porting that we hope to have more information on in the coming months!

Thank you again for your support during this festival and keep watch for a demo release date announcement!

Source

Steam News / 10 June 2025

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