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Steam News18 April 20242y ago

April 17th, 2024 Patch note

Changed visuals for [FIRE] tag effect, and it now has a maximum limit of 20 active at once Fixed an issue where physics calculation are not paused when pausing the game (when an UI is active), which would cause signific

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What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedChanged visuals for [FIRE] tag effect, and it now has a maximum limit of 20 active at once Fixed an issue where physics calculation are not paused when pausing the game (when an UI is active), which would cause significant stutter to the whole game's visuals Fixed an issue where echoed attacks would not appear but still deals damage Fixed an issue where UI would become stuck when player character level up/interact with an anvil Fixed an issue where some monsters would stop moving when near player, their health reduced by around 30% [SPLIT] tag removed from Rice Paddle's possible enhance rolls Adjusted visuals for [LIGHTNING] tag effect (slightly thinner) Increased meteor spread on Magon's meteor passive Fixed a bug where the game wont end when a boss dies before the second boss spawns

Changed visuals for [FIRE] tag effect, and it now has a maximum limit of 20 active at once Fixed an issue where physics calculation are not paused when pausing the game (when an UI is active), which would cause significant stutter to the whole game's visuals Fixed an issue where echoed attacks would not appear but still deals damage Fixed an issue where UI would become stuck when player character level up/interact with an anvil Fixed an issue where some monsters would stop moving when near player, their health reduced by around 30% [SPLIT] tag removed from Rice Paddle's possible enhance rolls Adjusted visuals for [LIGHTNING] tag effect (slightly thinner) Increased meteor spread on Magon's meteor passive Fixed a bug where the game wont end when a boss dies before the second boss spawns

Source

Steam News / 18 April 2024

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