Full notes
Full Saturday Night Racing update
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What changed
- Gameplay
- Fixes
Saturday Night Racing changes
A hotfix has been released to address bugs identified by players at launch. Please continue to report any bugs via the community hub.
Fixed an issue on Palmetto Superspeedway where if the player selected Rookie difficulty a car would occassionally not properly accelerate off the grid.
Fixed an issue with the lap timer function where players could "cheat" the lap time by reversing over the start line. Big thanks to Steam user StOoPiD_U for reporting.
Fixed an issue where impact forces between the Player Car and AI Cars could result in a large jolt. These forces have been smoothed out.
Set the default steering sensitivity to Low based on player feedback. This can be changed from the Main Menu > Options screen.
Source
Changelog.gg summarizes and formats this update. How we read updates.
