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Steam News14 August 202510mo ago

AI Forgiveness + New Damage Model

Hey racers! ๐Ÿ I'm back with a major update to Saturday Night Racing, focused on player feedback regarding collisions with the AI competitors.

In this update4

Full notes

Full Saturday Night Racing update

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Repeated intro

Hey racers! ๐Ÿ I'm back with a major update to Saturday Night Racing, focused on player feedback regarding collisions with the AI competitors. The AI have been completely re-worked in weight, power, and impact forces at all tracks. The general feedback the AI cars were "immovable" has been noted. The AI cars will now absorb impacts from the player to provide a more forgiving and fair racing experience.

What changed

2 fixes3 additions7 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
changedHey racers! ๐Ÿ I'm back with a major update to Saturday Night Racing , focused on player feedback regarding collisions with the AI competitors. The AI have been completely re-worked in weight, power, and impact forces at all tracks. The general feedback the AI cars were "immovable" has been noted. The AI cars will now absorb impacts from the player to provide a more forgiving and fair racing experience.
addedThis new update also brings totally overhauled engine sounds and a new visual soft-body damage model for the player car. Hereโ€™s a breakdown of the full changes for this update:
changed๐Ÿ’ก AI ForgivenessReduced AI mass at all tracks (bigger shifts on the smaller tracks)
changed๐Ÿ’ก AI ForgivenessAdjusted AI collider settings at all tracks
added๐Ÿ–ผ๏ธ Improved soundsNew engine sound model for the player car and AI cars
added๐Ÿ–ผ๏ธ Improved soundsNew engine sound recordings to better match stock cars of the era

Saturday Night Racing changes

changedHey racers! ๐Ÿ I'm back with a major update to Saturday Night Racing , focused on player feedback regarding collisions with the AI competitors. The AI have been completely re-worked in weight, power, and impact forces at all tracks. The general feedback the AI cars were "immovable" has been noted. The AI cars will now absorb impacts from the player to provide a more forgiving and fair racing experience.
addedThis new update also brings totally overhauled engine sounds and a new visual soft-body damage model for the player car. Hereโ€™s a breakdown of the full changes for this update:
changedReduced AI mass at all tracks (bigger shifts on the smaller tracks)
changedAdjusted AI collider settings at all tracks
addedNew engine sound model for the player car and AI cars

This new update also brings totally overhauled engine sounds and a new visual soft-body damage model for the player car. Hereโ€™s a breakdown of the full changes for this update:

๐Ÿ’ก AI Forgiveness

  • Reduced AI mass at all tracks (bigger shifts on the smaller tracks)

  • Re-balanced AI power outputs at all tracks

  • Adjusted AI collider settings at all tracks

๐Ÿ–ผ๏ธ Improved sounds

  • New engine sound model for the player car and AI cars

  • New engine sound recordings to better match stock cars of the era

  • Minor changes to audio balancing

๐ŸŽ๏ธ New visual damage model

  • The player car will now take visual soft body damage based on impacts at all tracks

  • Includes roof, window, and underbody damage

๐ŸŒ† Bug fixes and other changes

  • Adjusted gamepad settings (An update was pushed earlier this week for Steam Input default gamepad template as well)

  • Fixed a camera clipping glitch when an AI car drove up on the player car

  • Other small misc fixes

Source

Steam News / 14 August 2025

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