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Steam News12 November 20257mo ago

Small Day 1 Patch

Bug Fixes 1. The player can no longer open up the visor when the Death Stats Screen appears 2. Progression bug has been fixed, occasionally unlockable rewards would not save and potentially cause bugs. 3.

Full notes

Full Sanity Break update

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What changed

1 fix1 addition2 changes0 removals
  • UI and audio
  • Performance
  • Balance
  • Events
fixedBug Fixes 1. The player can no longer open up the visor when the Death Stats Screen appears 2. Progression bug has been fixed, occasionally unlockable rewards would not save and potentially cause bugs. 3. Clear all progression button has been added to the settings menu. If you want to re earn rewards you can clear any progression you've made
changedUI 1. Class cards have been slightly updated, more clear description for classes. Overall more readable 2. Instructions have been updated, simplified and more to the point 3. Splash screen now says "Warning Intense Light Flickering" I just want to be clear that the visuals can be harsh and you could be careful if you are sensitive to those things.
addedAdded 20% Flashlight Battery Reward Chance When you destroy objects you have a small chance to get a little bit of flashlight battery now, i also made the chance of finding an Ink Bottle a little bit more rare
changedNerfs. 2. All classes now begin with $200 and 2 Tokens. I had this initially at $500 and 5 Tokens. This took away from per run progression. Part of the fun is finding rewards and leveling up, I felt like progression felt less impactful when you started with such high currency.

Bug Fixes 1. The player can no longer open up the visor when the Death Stats Screen appears 2. Progression bug has been fixed, occasionally unlockable rewards would not save and potentially cause bugs. 3. Clear all progression button has been added to the settings menu. If you want to re earn rewards you can clear any progression you've made

UI 1. Class cards have been slightly updated, more clear description for classes. Overall more readable 2. Instructions have been updated, simplified and more to the point 3. Splash screen now says "Warning Intense Light Flickering" I just want to be clear that the visuals can be harsh and you could be careful if you are sensitive to those things.

Added 20% Flashlight Battery Reward Chance When you destroy objects you have a small chance to get a little bit of flashlight battery now, i also made the chance of finding an Ink Bottle a little bit more rare

Buffs. 1. Flashlight battery has been buffed. It drains at a slightly slower rate now.

Nerfs. 2. All classes now begin with $200 and 2 Tokens. I had this initially at $500 and 5 Tokens. This took away from per run progression. Part of the fun is finding rewards and leveling up, I felt like progression felt less impactful when you started with such high currency.

Source

Steam News / 12 November 2025

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