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Full Sanity Break update
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What changed
- Store
- UI and audio
Sanity Break changes
SANITY BREAK - ON SALE NOW!
Lose any remnants of your cohesion in the sadistic world of Sanity Break.
A message is broadcasted to you in your sleeping, informing you that when you wake up, you will be spending the next week doing data retrieval for a major company, you don't remember singing up for this, but they say they have it in writing. Your given 5 days to retrieve 3 pieces of important data for the Felsat Company, when you're ready - you'll pick your power suit of choice, equipped with special abilities and stats. And in your 5 days you will build this suit to be as strong as possible.
You are not alone in there, do you think your being watched? followed? observed? Then you probably are.
Some entities can't be seen by the naked eye,
Some will blend in the environment like a shadow on the wall,
Some pretend to be some chair or trashcan you just walked passed,
and one guy... well... just stay away from Dave. Far... Far away.
The entities may prove to be the least of your problems. The areas you will explore have a way of messing with your mind. Making you see and hear things that may or may not be there... The longer you let your mind go, the worse you succumb to the horrors inside your own head, until you completely... BREAK
Can you make it out alive with your sanity intact by day 5? Or will you let this world swallow you whole.
Do you like challenges?
Trial and error, learning from your mistakes, discovering how to use the mechanics and decide how you choose to build your character to craft that perfect run? - even then you may just get torn to pieces because you got careless - Welcome to Sanity Break.
A Survival Horror RPG
I love horror RPG's, and I understand why RPG mechanics may not blend with the Survival Horror genre, but to me, getting strong doesn't mean you're only stronger against enemies. It can mean a lot of things, So for this game my theses statement was "Work to be completely overpowered while always being helplessly underpowered" On top of that, I'm surprised that I haven't seen more games utilize a sanity system in the vein of Eternal Darkness or Amnesia in a long time, as in really go for it. There is so much room for fun and creativity with it and it was by far the most fun I had when developing. I'm most excited for streamers to see what's in store for them :D
Solo developer, first game release.
I don't want to call it ambitious for my first game because to be honest I wasn't prepared for how much work this idea would end up becoming, but I couldn't be happier with how it turned out (well I had 1000 more ideas but realistically I knew what I'd actually be able to get done) and I really hope that anyone who picks it up just has a good time, laughing and screaming while trying to learn how the games mechanics work so they are more prepared next time around. And again I'm so looking forward to watching streamers realize that their own voice is being shouted back to them :DDD
That's all I got, love you all! <3
-Piemaster37
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