Update history
Latest Sanguine 3 updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Sanguine 3
Release 1.7.2
Controls The mouse will correctly hide when the keyboard is used. Eleanor Ground acceleration force increased to 30 from 20. Ground breaking multiplier reduced to x1 from x2 (resulting in 30 force when holding away from…
Announcement6 changesGameplay - Sanguine 3
Release 1.7.1
Corrected a typo in the helper tombstones. When Eleanor is knocked back by attacks that do no damage, the stun length is reduced to 0.35 seconds from 0.50 and the knockback force is increased to 165 from 120.
Announcement2 changesFixBalance - Sanguine 3
Release 1.7
1.7 Controllers Steam, Xbox, Sony and Nintendo controllers should now work with no setup needed. The controller menu has been renamed the keyboard menu and rebinds keyboard controls exclusively. Keyboard bindings have b…
Store24 changesFixGameplay - Sanguine 3
Sanguine 3 is now $4.99
Hey folks. Going forward, Sanguine 3 will be $4.99. In an effort to be transparent, I want to talk about why. When I first put Sanguine 3 up on Steam, I priced the game at $11.99. I had no idea what to charge for the ga…
Announcement5 changesBalance - Sanguine 3
Release 1.6.1
1.6.1 Eleanor's casket will no longer be open for a frame at the start of the game. Exiting into the main menu will clear any abducted human Eleanor may be holding. Hydras will correctly show the explosion animation aga…
Announcement2 changesFixGameplay - Sanguine 3
Release 1.6
December now has it's own seasonal content, just like October. =Winter Update= A dead pine tree topped by a shining Soul appears at the end of the tutorial level and in a few other places in the game. Ice Spikes can be…
Announcement6 changesGameplayBalance - Sanguine 3
Release 1.5.1
When a player set the pixel ratio mode to stretch, relaunching the game could cause the screen resolution to glitch out because the setting ran before the main window could initiate. The ratio stretch code now runs on t…
Announcement - Sanguine 3
Release 1.5
1.5 General Added Rubble to the game, taking the form of various rocks, skulls and ice chunks on the ground. They will alert humans if they are kicked, so mind your footing! Cobwebs have been added to multiple levels. T…
Store20 changesFixGameplay - Sanguine 3
Release 1.4
Tumbling has been added to the game. When the player holds the down button and impacts the ground while moving forward, Eleanor will tumble instead of having landing lag. Tumbling gives Eleanor boosted movement speed du…
Store6 changesGameplay - Sanguine 3
Release 1.3
*General* - For the month of October, Jack O'Lanterns will appear in most levels that can be smashed for a trick or treat. - Fixed (mostly) a pop in the ambient night audio track. - In the control configuration menu, th…
Announcement5 changesFixUI/audio - Sanguine 3
Release 1.2
All coins hidden behind objects in level 3-2 (catacombs) have been made visible so they can't be missed. - Added a few souls in level 4-3 (mansion). - Corrected a pixel art error on the Dragons.
Announcement1 changeFix - Sanguine 3
Release 1.1 (quick fix)
Fixed a glitch on the overworld map that would sometimes cause the player to get lodged inside walls.
Announcement1 changeFixMaps




