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Steam News3 April 20262mo ago

Sanguine Early Access News

Sanguine — Patch 1.7 Release Date Announced Hello again everyone! I’m excited to officially announce that Patch 1.

Full notes

Full Sanguine update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions1 change0 removals
  • Gameplay
  • Compatibility
addedSanguine — Patch 1.7 Release Date AnnouncedThis is a major update , and because of the scope of changes, a new save will be required once the patch goes live. Older saves will no longer be compatible.
changedSanguine — Patch 1.7 Release Date AnnouncedA lot of core systems have been reworked, improved, or newly implemented , and maintaining compatibility with previous saves would introduce too many issues. This is something we’ve always expected during Early Access—but the good news is: starting fresh will absolutely be worth it.
addedSanguine — Patch 1.7 Release Date AnnouncedAs shown in the previous post, this update brings a significant amount of new content and improvements—and there’s even more that wasn’t listed there, which I’ll be detailing in the full patch notes at launch.
addedWhat’s Coming NextMay (target) → New & updated Achievements The first part of Act 3 Including the AlTran Parking Lot boss fight And a major cinematic cutscene

Sanguine — Patch 1.7 Release Date Announced

Hello again everyone!

I’m excited to officially announce that Patch 1.7 —which we discussed in our previous update—is set to release on:

📅 April 17th 🕖 7:00 PM CST / 8:00 PM EST 🌍 1:00 AM (April 18th) CET / 2:00 AM (April 18th) MSK

This is a major update, and because of the scope of changes, a new save will be required once the patch goes live. Older saves will no longer be compatible.

A lot of core systems have been reworked, improved, or newly implemented, and maintaining compatibility with previous saves would introduce too many issues. This is something we’ve always expected during Early Access—but the good news is: starting fresh will absolutely be worth it.

As shown in the previous post, this update brings a significant amount of new content and improvements—and there’s even more that wasn’t listed there, which I’ll be detailing in the full patch notes at launch.

Localization Update

  • Russian localization is now fully implemented and working

  • Japanese localization will not make this build, but is coming soon

Getting Russian fully integrated was a big step forward and has helped pave the way for additional language support moving forward.

What’s Coming Next

  • End of April → A follow-up polish patch addressing bugs, feedback, and Survivor Stories updates

  • May (target)

    • New & updated Achievements

    • The first part of Act 3

      • Including the AlTran Parking Lot boss fight

      • And a major cinematic cutscene

I wanted to include this content in 1.7, but it’s not quite at the level of quality I’m aiming for yet—so I’m taking the extra time to get it right.

Final Stretch Before Launch

Right now, I’m deep in:

  • Heavy playtesting to eliminate bugs, crashes, and rough edges

  • Final cutscene polish for an important story moment

  • Updating the end credits sequence

  • Putting together the release trailer and promotional materials

Thank You

As always—thank you to everyone who has supported Sanguine so far. Your feedback, testing, and encouragement continue to shape this game in a meaningful way, and it genuinely means a lot.

I can’t wait for you all to jump into Patch 1.7 and experience everything it brings.

See you soon.

Source

Steam News / 3 April 2026

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