Full notes
Full Sanguine update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
- UI and audio
The Sanguine Demo has received a major update, bringing it much closer to the current Early Access experience! Many of the improvements, fixes, optimizations, and quality-of-life features added since Demo Version 1.1.6 have now been integrated into the demo where applicable.
Highlights
Major Classic Mode camera overhaul across the Forest, Diner, Main St, and Mobile Homes areas
New Focus Mode, allowing players to look through Kris's eyes for a better view of their surroundings
New map zoom functionality
Improved enemy collision and combat behavior
New Hotkeys system for quickly switching weapons
New break mechanic for wooden boxes and flower pots
Lighting, shadow, and performance optimizations throughout the demo areas
Updated tutorials, UI improvements, and improved controller support
Numerous bug fixes, gameplay improvements, and polish updates
Thank you to everyone who has played the demo, shared feedback, reported bugs, streamed the game, or added Sanguine to their wishlist. Your support has played a huge role in helping shape the experience, and I hope you enjoy the updated demo!
-Ryan
Source
Changelog.gg summarizes and formats this update. How we read updates.
