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Steam News16 April 20251y ago

Maintenance release 0.6.2.5

Hi there, today I have pubished a smaller maintenance release (Version 0.6.2.5) after the major multiplayer update last week.

Full notes

Full Sandbox Apocalypse update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes1 removal
  • Gameplay
  • UI and audio
addedNew Features:
addedThe console becomes more colorful and will display player commands in blue, error message in red and everything else in a drab grey :) You also can now fetch previous commands with the up arrow key in oder to correct typos etc. - You can now switch to god mode via (F5 or any other key you have configured via Options->Input) and while in god mode make yourself invisible to zombies (F6 by default) - The new and larger (and therefore also more efficient in terms of weight reduction) backpack has arrived. Look out for zombies carrying one (see screenshot above)
removedWhen a player character dies the watch, compass and map icons (if in possession of one of those items) were not properly removed from the player UI - When a player loses a map item (drops it or otherwise) while having two ore more maps in the inventory, the map icon in the upper right corner also disappeared - Various fixes to zombie pathfinding logic (with respect to garage doors, supermarket checkouts, cars)

Sandbox Apocalypse changes

addedNew Features:
addedThe console becomes more colorful and will display player commands in blue, error message in red and everything else in a drab grey :) You also can now fetch previous commands with the up arrow key in oder to correct typos etc. - You can now switch to god mode via (F5 or any other key you have configured via Options->Input) and while in god mode make yourself invisible to zombies (F6 by default) - The new and larger (and therefore also more efficient in terms of weight reduction) backpack has arrived. Look out for zombies carrying one (see screenshot above)
removedWhen a player character dies the watch, compass and map icons (if in possession of one of those items) were not properly removed from the player UI - When a player loses a map item (drops it or otherwise) while having two ore more maps in the inventory, the map icon in the upper right corner also disappeared - Various fixes to zombie pathfinding logic (with respect to garage doors, supermarket checkouts, cars)

Hi there,

today I have pubished a smaller maintenance release (Version 0.6.2.5) after the major multiplayer update last week.

New Features:

  • The console becomes more colorful and will display player commands in blue, error message in red and everything else in a drab grey :) You also can now fetch previous commands with the up arrow key in oder to correct typos etc. - You can now switch to god mode via (F5 or any other key you have configured via Options->Input) and while in god mode make yourself invisible to zombies (F6 by default) - The new and larger (and therefore also more efficient in terms of weight reduction) backpack has arrived. Look out for zombies carrying one (see screenshot above)

Bug Fixes:

  • When a player character dies the watch, compass and map icons (if in possession of one of those items) were not properly removed from the player UI - When a player loses a map item (drops it or otherwise) while having two ore more maps in the inventory, the map icon in the upper right corner also disappeared - Various fixes to zombie pathfinding logic (with respect to garage doors, supermarket checkouts, cars)

Ben

Source

Steam News / 16 April 2025

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