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Full notes
Full SAND: Raiders of Sophie update
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What changed
- Security
- Maps
- UI and audio
- Gameplay
- Fixes
- Balance
SAND: Raiders of Sophie changes
Servus Allies! Update #5 is out now, designed around addressing some of the most common user feedback and reports from the last couple of weeks.
Check out the full changelist:
Battleye anti-cheat improvements
Optimized rendering and streaming of the terrain
Loading of terrain is now smoother
Artifacts rebalance:
Sphere shield is now impenetrable from both sides
Increased sphere shield HP from 15k to 25k
Activated artifacts can be destroyed by dealing direct damage to them. They have 900HP and can take Infantry and Siege damage.
WOK Bomb can’t be destroyed by Infantry and Siege damage
Activated artifacts are now instantly destroyed if being hit by an EMP Wave
WOK Bomb can be destroyed by EMP
Artifacts now play small VFX and SFX on destruction
Smoke no longer attaches to the trampler
Fixed item duplication exploit with boxes
Fixed issue that trampler can go under terrain after being destroyed
One of the causes for the “suspicious activity” kicks
Fixed issue that the character may become transparent in Spectator mode in some cases
Fixed softlock on the extraction for teams of 2 and more
UI fixes
Known Issues
The character cannot enter the Expedition if the Invite has been accepted at the Tutorial pop-up background
Items may be displayed inside the character’s body in some cases
Large items may float around the character
Character may become invulnerable to melee damage while interacting with turrets or the steering wheel
Bullets can pass through the character on speed-boosted trampler
This will be fixed in the upcoming updates
Upiors positioned may be different between client and server
On the client, it looks like Upior doesn’t receive damage, but you might see their “shimmering/blink” body near them
Shotgun might not deal damage at close range distance
Ironclads can be triggered multiple times by re-entering the trigger area
On Low and Medium settings, " seams " can be seen on the terrain
Terrain can be occluded in some cases
Crafing on islands doesn’t work correctly
Item prompt in Storage has too many hotkey options
The trampler capturing mechanic will be reactivated with an update Early next week alongside further significant anti-cheat improvements. Appreciate your patience at this time and we'll keep you all updated on this.
Please don't hesitate to report any issues you encounter or share any feedback you might have following this update on our Steam Forums and Discord!
Catch you on the dunes, Scavengers!
Hologryph / tinyBuild Games
Source
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