Full notes
Full Sanatorium - A Mental Asylum Simulator update
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What changed
- Gameplay
- Fixes
- Events
Changes
The Endless Card Upgrade has been moved to Ward 2 for clearer progression and based on feedback that players would like access to Endless Mode sooner.
Bugfixes
Ward 4 Resolved issues with the ending where some players encountered fragmented or missing story conclusions.
Releasing any of the witness patients will now trigger a visit. Releasing additional patients will correctly lead into the ending sequence.
Fixed an issue that could cause players to become stuck after Day 4 in Ward 4.
Added a save game rectifier to address progression problems in Ward 4.
Players affected by this issue will now be automatically reset to the starting checkpoint of Ward 4.
Fixed a bug that allowed cards to be accidentally played onto a patient file while a syndrome discovery window was open.
Fixed an issue where the dialogue window was not properly hidden when selecting “Cancel” in the pause menu.
Fixed an issue affecting a confrontation event.
Source
Changelog.gg summarizes and formats this update. How we read updates.
