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Steam News3 November 20258mo ago

Patch Notes 0.98.7c

Fixes Fixed a bug that could block progression after treating extra patients in Ward 2. Fixed a bug that prevented NPC dialogue from triggering correctly in key story moments.

Full notes

Full Sanatorium - A Mental Asylum Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

21 fixes1 addition5 changes0 removals
  • Fixes
  • UI and audio
  • Store
  • Performance
  • Gameplay
fixedFixesFixed a bug that could block progression after treating extra patients in Ward 2.
fixedFixesFixed a bug that prevented NPC dialogue from triggering correctly in key story moments.
fixedFixesFixed a bug that caused the gramophone to start/stop when closing the Diagnostics Catalogue.
fixedFixesFixed a bug where pressing (B) on Steam Deck could close both the catalogue and patient file.
fixedFixesFixed a bug that prevented closing patient files in certain save states.
fixedFixesFixed a bug where prestige values did not update correctly after release.

Fixes

  • Fixed a bug that could block progression after treating extra patients in Ward 2.

  • Fixed a bug that prevented NPC dialogue from triggering correctly in key story moments.

  • Fixed a bug that caused the gramophone to start/stop when closing the Diagnostics Catalogue.

  • Fixed a bug where pressing (B) on Steam Deck could close both the catalogue and patient file.

  • Fixed a bug that prevented closing patient files in certain save states.

  • Fixed a bug where prestige values did not update correctly after release.

  • Fixed a progression issue in Ward 1 where prestige stayed maxed with no way forward.

  • Fixed a bug with the typewriter sound setting not saving properly.

  • Fixed a bug where undiagnosed patients appeared late and blocked treatment.

  • Fixed incorrect log entries in end-of-day summaries.

  • Fixed a bug that allowed shop cards to be clicked before they were visible.

  • Fixed a bug where the gramophone would not appear after purchase.

  • Fixed a bug that caused evidence items to appear in random briefcase locations.

  • Fixed a bug that prevented cards from being removed after use.

  • Fixed a bug that blocked release after completing the murder mystery.

  • Fixed a bug that prevented picking up files after dropping them twice.

  • Fixed incorrect boiler room variables.

  • Fixed a bug where card removal didn't trigger correctly in some wards.

  • Fixed a bug with lingering effects from certain card interactions.

  • Fixed memory leaks when changing rooms.

  • Fixed inconsistent UI feedback after long sessions.

Improvements

  • Increased delay for interaction lockouts during card effects to avoid premature input.

  • Improved shop drag-and-drop behavior to prevent accidental purchases.

  • Adjusted treatment card hand position for better visibility.

  • Lights now retain their correct state across room transitions.

  • Added internal safeguards for logs, effects, and room transitions.

  • Moved card removal to ward start for better consistency.

Localization

Updated localizations for:

  • Simplified Chinese

  • French

  • Russian

  • Italian

  • Japanese

  • Korean

  • Brazilian Portuguese

  • Spanish (EU)

    *Some translations may still contain missing text or layout issues.

Known Issues

  • Diagnostics catalogue can be unwieldy with Steam Deck controls.

  • Some UI elements may appear blurry on very high-resolution displays.

Thank You

Thanks for all your reports and log files — we're continuing to monitor feedback and fix the last blockers before release. If you spot something odd, let us know on the Steam forums or Discord.

Source

Steam News / 3 November 2025

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