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Steam News13 June 20251y ago

Update 4 — Graphics Settings

This update brings new graphics options to help better tune performance. I’ve added granular controls for rendering quality and visuals to help troubleshoot slowdowns, plus a couple of minor tweaks and fixes.

Full notes

Full Saloonery update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition5 changes0 removals
  • UI and audio
  • Performance
  • Gameplay
addedThis update brings new graphics options to help better tune performance. I’ve added granular controls for rendering quality and visuals to help troubleshoot slowdowns, plus a couple of minor tweaks and fixes. If you're noticing problems with performance, let me know, I’m still working on optimization.
changedGraphics Settings
changedRendering Scale: Adjust overall render resolution for smoother framerates.
changedEnvironment Outlines: Show or hide object outlines for style vs. performance.
fixedFixed 3D weapon model compression when swapping to a new weapon after dying.
fixedFixed high contrast and saturation after shader compilation (common on Level 1).

Saloonery changes

addedThis update brings new graphics options to help better tune performance. I’ve added granular controls for rendering quality and visuals to help troubleshoot slowdowns, plus a couple of minor tweaks and fixes. If you're noticing problems with performance, let me know, I’m still working on optimization.
changedGraphics Settings
changedRendering Scale: Adjust overall render resolution for smoother framerates.
changedEnvironment Outlines: Show or hide object outlines for style vs. performance.
fixedFixed 3D weapon model compression when swapping to a new weapon after dying.

This update brings new graphics options to help better tune performance. I’ve added granular controls for rendering quality and visuals to help troubleshoot slowdowns, plus a couple of minor tweaks and fixes. If you're noticing problems with performance, let me know, I’m still working on optimization.

Graphics Settings

  • Rendering Scale: Adjust overall render resolution for smoother framerates.

  • Environmental Object Detail: Toggle level-of-detail on world geometry.

  • V-Sync: Enable or disable vertical sync to manage screen tearing.

  • Environment Outlines: Show or hide object outlines for style vs. performance.

  • SSAO (Screen-Space Ambient Occlusion): Show or hide shadowing in crevices.

  • Tonemap: Control post-process color grading for contrast and brightness.

Miscellaneous Graphics

  • Disable Border Texture: Turn off decorative edges.

Controls Update

  • Escape key now closes menus on the level-select screen.

Bug Fixes

  • Fixed 3D weapon model compression when swapping to a new weapon after dying.

  • Fixed high contrast and saturation after shader compilation (common on Level 1).

Known Issues

  • Frame rates other than 60 FPS affect player hand animation speed.

  • Dash energy drain scales with frame rate; lower FPS drains more energy.

Source

Steam News / 13 June 2025

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