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Steam News9 September 202510mo ago

(Hotfix) Update 9 — AMD Workarounds and UI Overhaul

This update focuses on resolving issues introduced by recent AMD drivers. I don’t have direct control over these problems -- or direct access to AMD hardware -- but I’ve implemented workarounds where possible.

Full notes

Full Saloonery update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions6 changes1 removal
  • UI and audio
  • Gameplay
  • Performance
  • Compatibility
addedThis update focuses on resolving issues introduced by recent AMD drivers. I don’t have direct control over these problems -- or direct access to AMD hardware -- but I’ve implemented workarounds where possible. Doing so required a significant UI rework.
addedGetting the game running smoothly on AMD hardware has taken priority over new content and consumed a full week of development time. Content development had already begun before these issues appeared and is still moving forward, though at a slower pace due to the urgency of these fixes. Hopefully, things will stabilize soon and there will be fewer fires to put out going forward.
changedYou can configure display mode and render style before the game fully launches
changedUI Overhaul
changedChanging a setting now opens up an option selection page. This allows for an overall description of what the setting does, and descriptions for each option. Overall this is a much more robust UI system that I plan to use going forward
changedOfficial Linux Support

Saloonery changes

addedThis update focuses on resolving issues introduced by recent AMD drivers. I don’t have direct control over these problems -- or direct access to AMD hardware -- but I’ve implemented workarounds where possible. Doing so required a significant UI rework.
addedGetting the game running smoothly on AMD hardware has taken priority over new content and consumed a full week of development time. Content development had already begun before these issues appeared and is still moving forward, though at a slower pace due to the urgency of these fixes. Hopefully, things will stabilize soon and there will be fewer fires to put out going forward.
changedYou can configure display mode and render style before the game fully launches
changedUI Overhaul
changedChanging a setting now opens up an option selection page. This allows for an overall description of what the setting does, and descriptions for each option. Overall this is a much more robust UI system that I plan to use going forward

This update focuses on resolving issues introduced by recent AMD drivers. I don’t have direct control over these problems -- or direct access to AMD hardware -- but I’ve implemented workarounds where possible. Doing so required a significant UI rework.

Getting the game running smoothly on AMD hardware has taken priority over new content and consumed a full week of development time. Content development had already begun before these issues appeared and is still moving forward, though at a slower pace due to the urgency of these fixes. Hopefully, things will stabilize soon and there will be fewer fires to put out going forward.

Game Launcher

  • You can configure display mode and render style before the game fully launches

UI Overhaul

  • Changing a setting now opens up an option selection page. This allows for an overall description of what the setting does, and descriptions for each option. Overall this is a much more robust UI system that I plan to use going forward

Official Linux Support

  • You can now officially play Saloonery on the coolest operating systems around

Misc. Improvements

  • The game is about 30% smaller and launches faster than before

  • OpenGL rendering is no longer overwhelmingly bright. The visuals aren't as good as the other renderers, but it is now playable with that setting

  • Game defaults to DirectX12 rendering on Windows computers with AMD graphics cards

Source

Steam News / 9 September 2025

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