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Steam News10 December 20256mo ago

SER Patch Ver 1.07

Ver 1.07 Patch Notes 'Star Mark' is no longer consumed by EX Arts. Instead, it lasts for a number of turns. This should increase its range of utility. Adjusted the EX gain of Kanna's Arts.

Full notes

Full Sacred Earth - Reverie update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition4 changes1 removal
  • Gameplay
  • Events
  • UI and audio
removed'Star Mark' is no longer consumed by EX Arts. Instead, it lasts for a number of turns. This should increase its range of utility.
changedAdjusted the EX gain of Kanna's Arts.
addedThe skill 'Fortuitous Moment' now grants Kanna Blessing, in addition to a random ally. Acting as a cast of 'Blessed Seal' would.
changedAdjusted various EX Arts so that it's easier to combo into EX Limits.
changedIncreased the cooldowns of most Delay skills by 1 turn.
fixedFixed an issue where the final boss form 1's half LF event had an outdated trigger on it, preventing it from immediately triggering when it should on certain routes.

Sacred Earth - Reverie changes

removed'Star Mark' is no longer consumed by EX Arts. Instead, it lasts for a number of turns. This should increase its range of utility.
changedAdjusted the EX gain of Kanna's Arts.
addedThe skill 'Fortuitous Moment' now grants Kanna Blessing, in addition to a random ally. Acting as a cast of 'Blessed Seal' would.
changedAdjusted various EX Arts so that it's easier to combo into EX Limits.
changedIncreased the cooldowns of most Delay skills by 1 turn.

Ver 1.07 Patch Notes

  • 'Star Mark' is no longer consumed by EX Arts. Instead, it lasts for a number of turns. This should increase its range of utility.

  • Adjusted the EX gain of Kanna's Arts.

  • The skill 'Fortuitous Moment' now grants Kanna Blessing, in addition to a random ally. Acting as a cast of 'Blessed Seal' would.

  • Adjusted various EX Arts so that it's easier to combo into EX Limits.

  • Increased the cooldowns of most Delay skills by 1 turn.

  • Fixed an issue where the final boss form 1's half LF event had an outdated trigger on it, preventing it from immediately triggering when it should on certain routes.

  • Adjusted some Achievement Triggers.

  • Fixed some typos.

After testing a few playthroughs on Steam, I think the game is in a stable enough state at this point. There was one stubborn achievement that wasn't triggering, but I managed to get it to trigger. They all should be obtainable now, according to the achievement stats.

My other concern was the viability of a certain endgame character in Lunar Mirror, as well as Kanna in general across a playthrough. So I made some minor adjustments. Kanna in particular had slow EX gain, which meant that while she was integral to keeping a party alive, she didn't get much EX for it.

In addition, some changes to the timing of Limit gain during EX Arts should make comboing into EX Limits more consistent.

With all this done, unless something truly earth shattering comes up, I intend to step back and let the game be for now.

P.S.

If you haven't written a review yet, I deeply implore that you do. We're still chasing that magical number of 10 customer reviews to get the ball rolling. We'd really, truly appreciate it.

Thank you!

Source

Steam News / 10 December 2025

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