Full notes
Full S.R.A update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Fixes
- Performance
New Content & Features
New Surge Branch Ability: Soul Bullet
Added a brand-new Surge ability.
Improved visuals & VFX for Surge ghosts.
Mastery System – Stage 1 Implemented
Your forms now gain Mastery EXP and level up.
(More Mastery perks coming in future updates.)
New Forms: Auton & Aegis
🎁 Temporarily unlocked for all players so you can try them immediately!
New Audio-Reactive Light Effects for Boss Fights
The arena now pulses and reacts to the soundtrack during boss battles.
New Music & SFX
New soundtrack for waves and sub-menus.
New SFX:
Nuke ability
Turret ability
Immortal shield
Enemy shot + enemy hit reaction
Surge / Nuke branch improvements
Reroll sound added
🎨 UI / Visual Improvements
Updated menus and UI elements.
The Info window (TAB) now shows your currently upgraded abilities even while selecting new ones.
🐞 Bug Fixes
Fixed Shepard achievement not triggering.
Fixed Mastery EXP not saving issue.
Fixed issue where the mouse could interact with UI elements while hidden.
General polishing on visual effects and performance.
🌎 Leaderboards
Global scores updated using last month’s results.
Full leaderboard reset next week.
Thank you all for the patience and continued support. This update includes a lot of changes, and many new ideas are coming soon. We can’t wait to hear your feedback — enjoy the update! 🎮🔥
Source
Changelog.gg summarizes and formats this update. How we read updates.
